Author Topic: 2013 March, Adventure Building Challenge  (Read 3736 times)

Legacy_henesua

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2013 March, Adventure Building Challenge
« on: March 04, 2013, 01:55:13 am »


               The March Adventure Building Challenge is upon us complete.
Participants have had until Friday March 29th to complete their module.

Entries are now available on the Vault. The Builder's Review has started, and runs to the end of April. Play a module and comment on it in this thread. At the end of the month, polished modules will be announced to the community.

This month's challenge is was to make a module using at least one of the following ADVENTURE SEEDS:
  • Treasure Map - PC comes into possession of a mysterious map said to lead to treasure....
  • Into The Abyss - The planes of the Abyss are said to exist in infinite numbers (Though for those such as myself who cut their teeth on first edition there are a mere 666 of them!), perhaps we could set some ground rules and stitch a number of scenarios together into an epic Abyssal jaunt.
  • The Real Anti-Hero - TSR, and I believe WotC, published an adventure where the players took the roles of the poor goblins that PCs routinely slaughter, I think something like this has some room to become interesting.
Explanation:
In other words your module should contain the conditions stated in the seed. Treasure Map is clear: PC Gets a Treasure Map, Into The Abyss is set somewhere in the Abyss, The Real Anti-Hero puts the player in the role as a monster - although I think making the PC the antagonist in the tale is just fine.

Continuing the Story Arc
For those wishing to bypass the Adventure Seed, they can do so by continuing a story arc begun in a prior month. Example, Snow Hunt was about a bounty hunter and ended with the bounty hunter PC collecting on their bounty back in civilization. Rogueknight333, the creator of Snow Hunt, could resume this story where it left off - or if another builder wants to do it they could talk to Rogueknight333 and ask for approval to continue that story.

GO!

Send completed works on or before the deadline to abc.nwn@gmail.com if you want an Honorable Mention.


GUIDELINES (aka. Modders Code):
  • Modules may be of any play length you like. It is recommended that the adventure require no more than an hour to complete, but like the Pirates say, this is just a guideline.
  • Modules shall be playable in vanilla NWN, meaning that third party add-ons (NWNX, NWShader etc...) are not required to play it.
  • The Module itself shall be the work of the participant, BUT scripts, conversations, blueprints etc... may be from any source. This means that anything contained within the module is NOT restricted. Please do provide credit to the makers of any resources you are using in your Readme.
  • Module Specific Custom Content (AKA the other stuff you submit with your module) is restricted to one of each filetype: HAK, TLK, Character File, Movie, etc... AND to a maximum combined size of 12 MB. Including a README is encouraged as players will at the least need some installation instructions. (Note: It is strongly encouraged that HAK, TLK and Module all share the same name to make things easier for users.)
  • Sponsored Custom Content is NOT restricted. Please see Adventure Building Challenge Resources for a complete list of custom content you may use in addition to the Module Specific Custom Content described above. Keep in mind that you will not be packaging Sponsored Custom Content with your submission. Players of your work will thus need to be directed to download and install the content in order to play your module.
  • Optional Player Content is NOT restricted. You are welcome to encourage players to use enhancements with your module. For example, you could upload custom music to the vault that your module is setup to use. Players that download the music will hear it. Others won't, but otherwise can still play. The same goes for sound affects, overrides etc.... Feel free in your installation instructions (README) to encourage players to download these. As long as the resources are not required to play your module there is no problem with setting up your module to take advantage of them.
  • All Deliverables which includes your Module, and Module Specific Custom Content are to be sent via email in one archive (eg. ZIP, 7Z, RAR). Although not required, including a Readme in the archive is recommended as players may need instructions. (If you are particular about the name you would like your work posted under or any other pertinent details, please let us know when you send it in.) Another nice thing to send are SCREENSHOTS. The challenge vault page can make good use of these to advertise your modules.
  • Entries received after the deadline will probably be accepted, but will not be awarded the coveted COMPLETION PRIZE.


A few other considerations:
  • Builders retain ownership of their submittal. It is important to us that you understand that you retain full rights to your work. When you submit your work to the ABC you are giving us the right to post it under your name as one of the submissions in the month's challenge. If you do not want your work posted by us, but still wish to be recognized as a participant in the challenge, please contact us and we'll work something out.
  • Teamwork is accepted and encouraged.
  • We recognize that the rules still need more clarification. We plan to release a FAQ someday. Until that day comes, if you have questions, post them in the ABC thread and we'll answer as best we can.
  • Please keep this thread to discussion of this month's challenge. Screenshots of works in progress are encouraged.
  • For general discussion about the Adventure Building Challenge, please see the Adventure Building Challenge thread.
  • Technical questions are best posted throughout the forum.
  • A Poll for next month's Adventure Seeds is posted. Please vote.
  • Have any ideas for future polls or challenges? Please submit them to the Adventure Building Challenge thread for consideration.

_________________________________________

SPONSORED CONTENT BROUGHT TO YOU BY:

               
               

               


                     Modifié par henesua, 31 mars 2013 - 11:41 .
                     
                  


            

Legacy_henesua

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2013 March, Adventure Building Challenge
« Reply #1 on: March 04, 2013, 03:03:10 am »


               Completion Prize Winners:
  • PLUSH HYENA of DOOM
  • jackkel dragon
  • CaveGnome

Honorable Mentions:


_______________________________________________

Declared Participants who know-what-they-are-doing:


Other:
  • Tarot Redhand

               
               

               


                     Modifié par henesua, 31 mars 2013 - 11:30 .
                     
                  


            

Legacy_Tarot Redhand

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2013 March, Adventure Building Challenge
« Reply #2 on: March 06, 2013, 04:38:10 pm »


               Sheesh, is nobody going to declare an intention to build anything? Not declaring and suddenly going Ta-Da is my bag so keep off. What I will say is that I am thinking and maybe just maybe...

TR
               
               

               
            

Legacy_Rolo Kipp

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2013 March, Adventure Building Challenge
« Reply #3 on: March 06, 2013, 04:51:27 pm »


                <mumbling...>

I'll be building something. Most likely...

Author: Rolo Kipp
Campaign: The Pride of Cestus Dei
Title: Episode 11: Into the Green


Status: Planning 
It'll be Treasure Map seed and it'll use my RegMod system. Be a lot bigger than Hordes! ;-)
But that just means more rubbish =)

Note: I'm almost certainly going to be honorable again :-P
<i do not think that word means what you think it means>

Yeah? And...? <just sayin'>

Module Specific content:

  • ABC_IntoGreen.hak
  • RegMod.erf
Sponsored content required:
Recommended optional content:

<...and grumbling>
               
               

               


                     Modifié par Rolo Kipp, 15 mars 2013 - 08:43 .
                     
                  


            

Legacy_jackkel dragon

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2013 March, Adventure Building Challenge
« Reply #4 on: March 07, 2013, 05:26:45 am »


               I'm in the process of making Legends of the Deep: Episode 1: Precious Metals into something that meets the themes of this month and a little bigger than the original plan. I'm too embarassed to mention how *small* the episode was going to be...

So... I'm trying to get something done this month. If nothing else, the first area is almost playable now.
               
               

               
            

Legacy_CaveGnome

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2013 March, Adventure Building Challenge
« Reply #5 on: March 07, 2013, 05:44:56 pm »


               Will try March ABC:

Name: "One-Eyed Wolf Trading Post"

Status: Uploaded...'B)'  Module is 100% complete (bare-bones Alpha version) as of 30 March.

Plot: A week ago, a letter arrived, informing you of the death of your uncle Sigismund and insisting you attend the funeral. This uncle was an eccentric who earned his living as a fur trader in a remote country. You liked Sigismund: a kind and funny man who raised you as a child. When you think about it, happy memories come instantly to your mind. Promptly you gathered a few belongings and after five days of neckbreaking travel arrived at the edge of the great forest of Wundkald. The place is called the "One-Eyed Wolf Trading Post". The letter was sent from here by Eroud Mafis, your uncle's business partner.

This is a hunt (as in hunt for animal fur and pelts) and search story. I intend to have some natives with bartering options, a fortified trading post, custom scripts and more...


Teaser: If development goes as i plan, you will get a sort of infinite forest where you could wander for days and days...



Sponsored Content:
- Tarot Redhand micromaps

Optional content:
- Tarot Redhand micromaps
or _six Wildwoods

Other content:
- Zwerkules Bioforest
               
               

               


                     Modifié par CaveGnome, 30 mars 2013 - 06:40 .
                     
                  


            

Legacy_henesua

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2013 March, Adventure Building Challenge
« Reply #6 on: March 07, 2013, 09:59:55 pm »


               @CaveGnome:
Which Adventure Seed are you going to use?
How are you going to make six's Wildwoods optional?

@Jakkel
Since you are continuing from a previous entry you do not strictly have to use the Adventure Seeds. But by all means do so, if you wish.

@Tarot and Rolo
*salutes*


Sorry for the absence lately. All of my NWN time is consumed by redoing seamless area transitions. I should have it done this week as I am on schedule for bug testing and polishing this weekend.
               
               

               
            

Legacy_Tarot Redhand

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2013 March, Adventure Building Challenge
« Reply #7 on: March 07, 2013, 10:39:06 pm »


               <muttering>

Why is it that when I say that I might do something (it happened a month or so ago on the ccc too, I really must keep my mouth shut), it is then assumed that I will do something? All I have at the moment is the germ of an idea and a possible opening scene!

<so low under his breath it comes out in Australia>

TR
               
               

               


                     Modifié par Tarot Redhand, 07 mars 2013 - 10:40 .
                     
                  


            

Legacy_henesua

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2013 March, Adventure Building Challenge
« Reply #8 on: March 07, 2013, 10:45:34 pm »


               @Tarot:

*salutes*

*snickers*
               
               

               
            

Legacy_CaveGnome

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2013 March, Adventure Building Challenge
« Reply #9 on: March 07, 2013, 11:33:08 pm »


               Hello,

Which Adventure Seed are you going to use?
- Treasure map seed.


How are you going to make six's Wildwoods optional?
You are right... Sorry if I mixed up things here. I intend to use Zwerkules Bioforest hak but there are some minor glitches for what i want to do, and i'm not really versed in graphic custom content. So if i can't find a way, i am thinking of Wildwoods as another choice and understand its "sponsored content" not "optional".
               
               

               
            

Legacy_CaveGnome

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2013 March, Adventure Building Challenge
« Reply #10 on: March 07, 2013, 11:43:41 pm »


               Oh... Sorry, i see Tarot RedHand micro-maps are in "sponsored content" category too.
               
               

               
            

Legacy_henesua

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2013 March, Adventure Building Challenge
« Reply #11 on: March 07, 2013, 11:45:57 pm »


               

CaveGnome wrote...

Hello,

Which Adventure Seed are you going to use?
- Treasure map seed.


Hmmm... very interesting!

CaveGnome wrote...
How are you going to make six's Wildwoods optional?
You are right... Sorry if I mixed up things here. I intend to use Zwerkules Bioforest hak but there are some minor glitches for what i want to do, and i'm not really versed in graphic custom content. So if i can't find a way, i am thinking of Wildwoods as another choice and understand its "sponsored content" not "optional".


Awwww.... I thought you had some cool plan for that. I really like Wildwoods, and thought you had a novel way of implementing it here.

CaveGnome wrote...

Oh... Sorry, i see Tarot RedHand micro-maps are in "sponsored content" category too.


Not a problem. They are a new addition this month.

Anyway. WELCOME to the challenge. Always good to see new participants.
               
               

               


                     Modifié par henesua, 07 mars 2013 - 11:47 .
                     
                  


            

Legacy_werelynx

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2013 March, Adventure Building Challenge
« Reply #12 on: March 08, 2013, 08:39:58 pm »


               I'm wondering if I should try to release my previous module(submitted already to February's ABC) in a more playable form as it fulfills 'The Real Anti-Hero' theme.

I feel ashamed I have released something as unplayable as a mod with a game-breaking bug in the very first area.

Bad lynx, bad!
               
               

               
            

Legacy_henesua

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2013 March, Adventure Building Challenge
« Reply #13 on: March 08, 2013, 08:42:54 pm »


               No need to rerelease last month's module to the ABC. Just keep working on it.

If, however, you want to add another episode to the story, you are always welcome to submit that.
               
               

               
            

Legacy_werelynx

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2013 March, Adventure Building Challenge
« Reply #14 on: March 08, 2013, 11:48:58 pm »


               Duh. Another episode you say?
I still have to:
- fix bugs, add missing things
- test the module
- release "starter" module, as I promised
- play February ABC mods

Initially I thought that such a shorty would take about a week to finish. I was young and foolish.