Author Topic: 2013 February, Adventure Building Challenge  (Read 4437 times)

Legacy_werelynx

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2013 February, Adventure Building Challenge
« Reply #15 on: February 06, 2013, 11:20:00 am »


               We interrupt our daily forecast..
'Posted

To inform you about breaking news, as always. Our meteorologists report that it's raining TAD! Hallelujah!

'Posted

It's raining TAG. Amen.

'Posted
               
               

               


                     Modifié par werelynx, 06 février 2013 - 11:25 .
                     
                  


            

Legacy_Tarot Redhand

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2013 February, Adventure Building Challenge
« Reply #16 on: February 10, 2013, 01:28:51 am »


               Alas, my possible idea has come to nought. I have not let it go to complete waste though. If you are interested just read this thread.  Sorry guys.

TR
               
               

               
            

Legacy_henesua

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2013 February, Adventure Building Challenge
« Reply #17 on: February 11, 2013, 04:25:15 am »


               My plan this month was to create a module that starts you in the middle, then sends you back to play through the events that got you to the middle. And then once you arrive back at the "start" aka middle, you proceed to the ending. The structure was inspired by Reservoir Dogs by Tarantino and some of the themes inspired by Naguib Mahfouz's book called (in english) The Thief and the Dogs.

I am partway into this, but have been distracted by Ubuntu and NWNX.

So I am currently rethinking this month's contribution to the ABC. I may have to dial back my ambition. Learning to use Ubuntu and NWNX will eat up a bit of my time this month.
               
               

               
            

Legacy_Invisig0th

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2013 February, Adventure Building Challenge
« Reply #18 on: February 12, 2013, 05:05:18 pm »


               < nothing to see here >
               
               

               


                     Modifié par Invisig0th, 12 février 2013 - 08:38 .
                     
                  


            

Legacy_henesua

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2013 February, Adventure Building Challenge
« Reply #19 on: February 12, 2013, 05:14:13 pm »


               Invisig0th,
I like the idea of getting testers involved. I've been trying to scare up an old friend to get involved with that on a more formal basis too. We'll see if anything comes of it.

That said: If anyone is interested in helping a builder out with testing please let us know. The more, the merrier.
               
               

               
            

Legacy_Rolo Kipp

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2013 February, Adventure Building Challenge
« Reply #20 on: February 12, 2013, 06:03:21 pm »


               <teasing...>

Hmmm, let's see some action in here :-)

The Pride of Cestus Dei
Episode 13: Hordes!

'Posted

An adventure suitable for any class, race or level :-) <didn't say it wouldn't hurt, though>

<...with a mid-month teaser>
               
               

               


                     Modifié par Rolo Kipp, 12 février 2013 - 06:06 .
                     
                  


            

Legacy_MagicalMaster

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2013 February, Adventure Building Challenge
« Reply #21 on: February 12, 2013, 07:06:45 pm »


               I'm going to *try* to finish something in time, may not be done before the end of the month.  Rough working title is "Siege of the Heavens."  Devils and demons have invaded the heavens, in desperation the celestials turn to a mortal hero (you) to help turn the tide and save the day.  Will probably be 2-3 hours of playtime that's action oriented, little roleplaying.  Also will involve a level 40 PC since that's not something you see very often.
               
               

               
            

Legacy_Sir Adril

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2013 February, Adventure Building Challenge
« Reply #22 on: February 16, 2013, 11:05:13 am »


               

henesua wrote...

My plan this month was to create a module that starts you in the middle, then sends you back to play through the events that got you to the middle. And then once you arrive back at the "start" aka middle, you proceed to the ending. The structure was inspired by Reservoir Dogs by Tarantino and some of the themes inspired by Naguib Mahfouz's book called (in english) The Thief and the Dogs.

I am partway into this, but have been distracted by Ubuntu and NWNX.

So I am currently rethinking this month's contribution to the ABC. I may have to dial back my ambition. Learning to use Ubuntu and NWNX will eat up a bit of my time this month.


Wow, that would be awesome fun to play. Non-linear stories are always interesting to watch unfold. '<img'>
               
               

               
            

Legacy_Tarot Redhand

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2013 February, Adventure Building Challenge
« Reply #23 on: February 16, 2013, 03:35:11 pm »


               Testing out an idea I had (99% sure it'll never be done in time even if it comes to fruition) I discovered that Senemenelas Interior Tilesets actually contains a small number of placeables. I have therefore created a small simple top hak so that I can use it in conjunction with  PHoD NEW VFX. If anyone would like a copy just pm me.

TR
               
               

               
            

Legacy_jackkel dragon

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2013 February, Adventure Building Challenge
« Reply #24 on: February 22, 2013, 03:22:16 pm »


               I have to be perfectly honest with myself: with ~6 days left and so little work done on the module, I might not get my ABC contribution done for February unless I release it as-is (mostly just a bunch of enemies that start as neutral dropped down with none of the triggers that make them enemies). I'll see what I can do over the weekend, but I might roll this month's contribution into March's submission. Hopefully next month I'll be able to put more time into NWN to make up for this...
               
               

               
            

Legacy_henesua

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2013 February, Adventure Building Challenge
« Reply #25 on: February 28, 2013, 05:21:11 pm »


               jakkel, as long as you can wrap up your module as playable, release it.

I ran into the same problems. With all the family stuff, and the figurative ton of bricks that my work dropped on me the past month, I never completed more than an opening cutscene and some areas to run around in. No way to make my work playable.

BUT I would prefer that the previous month's work NOT be rolled into next month's challenge. There is no way to police this, but its not in the spirit of the thing.
               
               

               
            

Legacy_jackkel dragon

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2013 February, Adventure Building Challenge
« Reply #26 on: February 28, 2013, 05:51:28 pm »


               I would wrap it up in a playable format, but as it stands it's a single area with some enemies and a debug item to recruit henchmen... not the most inspiring thing around. I think the only part that I consider "done" is the party KO system, which I stole from a module I made two years ago. If that's enough to be considered "playable" I'll release it, but I'll probably have to hide in shame for a month or so if I release something that any novice could make in 10 minutes (with only a custom death script to set it apart)...

Edit: Come to think of it, I've gotten so little done I might be able to incorperate March's ABC themes into the module... if "Treasure Map" wins the poll like it appears it will, I could re-write the story to make more sense with that theme.
               
               

               


                     Modifié par jackkel dragon, 28 février 2013 - 05:58 .
                     
                  


            

Legacy_Borrie BoBaka

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2013 February, Adventure Building Challenge
« Reply #27 on: March 01, 2013, 03:00:39 am »


               Unfortunately due to a increase in workload from classes due to Midterms and a string of debugging issues I had to solve for my PW, I'm afraid I'm in the same boat. I won't be able to release a playable module for this month's challenge.

I can try again in March but from now on I'll be more weary about making promises I can't keep. For the sake of the contest however, if I try again I will start from scratch and in another increment of the story I had planned, though utilizing the theme selected.

Apologies for not being able to participate, but I still fully support this challenge concept and wish the best of luck to everyone who has done an excellent job keeping up! Hopefully next time I can release something alongside everyone.
               
               

               
            

Legacy_Rolo Kipp

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2013 February, Adventure Building Challenge
« Reply #28 on: March 01, 2013, 04:46:04 am »


               <beating something big, green and scaly...>

Well, in case anyone's getting worried at only two new modules to play with this month(!), I *will* be entering Hordes!, but it'll be emailed early Sat morning as I'm not going to have access to my toolset again until Fri night :-P

It's rough, but playable now - though I've had to cut out most of the bells and whistles to work on the CCC.

I just want to add in a *little* endgame Cutscene to clear up a few things... :-)
*starts singing (badly) an old BOC song*

<...back into the dunjon>
               
               

               
            

Legacy_MagicalMaster

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2013 February, Adventure Building Challenge
« Reply #29 on: March 01, 2013, 06:50:21 am »


               

Henesua wrote...

BUT I would prefer that the previous month's work NOT be rolled into next month's challenge. There is no way to police this, but its not in the spirit of the thing.


What about episodic stuff?  For example, I'm only getting about halfway through what I have planned total for this month - was figuring on entering the "whole" thing for another month (keep it as one module for simplicity's sake instead of splitting it in half).  Would you prefer I just finish the second half on my own time and not enter it in the future?

Would splitting the module into two part make you happier instead of keeping them together?