Does anyone know how to get around the loading screen filters?
The issue at hand.
An area built using the Forest tileset, has determined load screens for said tileset.
When selecing your load screen, as long as you pick the Filters - Tileset - Forest, you can CHECK the "Use Random Loading Screen" and it will randomly select a screen to use under Forest.
But if you create load screens for a tileset you don't even use, and dump those custom screens into Beholder Caves, as an example, you can't make use of "Use Random Loading Screen" if the tileset of the built area, is Forest, or City.
It works fine if the filter matches the tileset the area was built with.
Otherwise, if you've used the Forest Tileset for the area, and select Beholder Caves, then check "Use Random Loading Screen", it randomly selects screens from EVERY tileset to randomly display during an area transition, not those found under Beholder Caves.
FP!