henesua wrote...
...BUT since it is clear that we are not able to produce enough polished works in one month to have a monthly player's review, I am officially dropping that requirement.
I do not know if we should give up entirely on getting more interest from players than has hitherto been evident, but to do that we will need to produce better final products (which to be sure your current suggestions promise to do), since as said before most players are not going to want to play stuff that is half-finished and hopelessly buggy. The modules do not have to be perfectly polished masterpieces, but they do need to be fun to play. It would also not hurt to advertise the ABC to players a bit more (most of your promotional efforts to date - at least that I am aware of - have been more focused on builders). Perhaps include a bit more hype on the Vault Page, stuff like "Check out the NWN Game Jam!" or "It's not just demos anymore. See some of the latest NWN CC being used in actual adventures!" (those might be a little over the top, but you get the idea).
henesua wrote...
With regards to how we distribute the modules for builder review, I am open to suggestions. I like the idea of builders creating their own vault pages for their modules, and then linking to them from the ABC page.
I am not that enthusiastic about encouraging the creation of a mass of individual entries, for reasons I brought up in a post on page 7 of this thread. To reiterate and summarize, I think it might be a little unfair to authors making normal module submissions, who might now risk getting lost amidst the raft of ABC stuff and thus overlooked, and some people might actually prefer (as for example Tarot Redhand apparently does) having their work released in a context where expectations are not going to be raised too high. This of course is not to say that any authors who particularly want to link from another page should not be accomodated, just that I doubt this should be assumed to be the norm.
As for suggestions, here's one (the following assumes we do what you suggest about having one set of people building modules while another set is reviewing, which I am not convinced is ideal, but it is just one suggestion anyway):
1) The intial versions of the modules are submitted, and then released on a vault page as a consolidated entry that is clearly marked as beta, and meant for review and revision. They can be readily downloaded, played and reviewed by the other builders. Any random players surfing the vault who take an interest can participate in this as well, if they so desire.
2) At the end of the review month, that vault page will updated (rather than cluttering the vault with endless entries) with the revised versions of the modules, and a revised description removing the warnings about it being beta, etc.
3) At the same time as that update, the vault page for the beta versions for the following month will be uploaded. That might simplify the uploading logistics, and simultaneously call both stages of the process to people's attention so they can see how the system works and what to expect. And the ABC will for the moment top both the list of new and the list of updated modules, which is not a bad start on the advertising front.