MrZork wrote...
Thanks, Lightfoot8. Sorry if I misunderstood your reply, but I think I wasn't clear on which flag I was talking about.
Nope, You did not misunderstand it.
Yep, you where clear on what you wanted, I just gave the wrong answer.
You are also correct that it does not seem to be covered in the file format documentation. I had to pull out the GFF editor to see what is going on. I have never used leto script So I am not sure If you can edit this with it or not. The reason is that The flags have entries, in the GFF, only if the Flags are set. If the flags are not set there is simply no entry in the GFF.
I am probably looking in the wrong Aurora documentation, but I am curious how the "droppable" and "pickpocketable" flags for items in a creature's inventory are stored. I was interested in reading them outside the game with Letoscript, but I am not sure how to. But, beyond the specifics of doing it with Letoscript, I can't even pin down just how the information is stored at all. All that I am seeing how to get is the resref for the item in each inventory slot and the resref and inventory positions of the main inventory items.
Ok, You are lookng in the correct place and have the names of the flags correct. The only problem I think you are running into is that there is no entry pressent, if the flag is not set.
The Flags, if present, are stored the same way in both blueprints and instances of the creature.
Modifié par Lightfoot8, 15 septembre 2012 - 02:36 .