Author Topic: How do you make a cage with an NPC inside it?  (Read 579 times)

Legacy_Groove Widdit

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How do you make a cage with an NPC inside it?
« on: July 29, 2011, 07:06:14 am »


               I'm trying to make a cage with an NPC inside it, but when it compiles the npc is outside the cage. I switched the cage to usable, i tried both cages, but no go. I can get the npc in the cage in the toolset - i don't know why it pops outside on the compile.
               
               

               
            

Legacy_CID-78

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How do you make a cage with an NPC inside it?
« Reply #1 on: July 29, 2011, 07:19:12 am »


               because the cage doesn't have walkmesh, and a PC or NPC can't leave the walkmesh. ie be stuck in stuff.
               
               

               
            

Legacy_Groove Widdit

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How do you make a cage with an NPC inside it?
« Reply #2 on: July 29, 2011, 07:26:26 am »


               Is it possible to place a npc in a cage?
               
               

               
            

Legacy_Melkior_King

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How do you make a cage with an NPC inside it?
« Reply #3 on: July 29, 2011, 08:31:07 am »


               The answer is no.

Because the walkmesh does not allow any creature to be inside the cage, if you put a creature inside in the toolset, it will be automatically moved to the nearest "walkable" location when the game runs.  This will be beside the cage, as you found.

There is no real solution apart from using a hak with a modified cage.

A possible "kludge" might be to use a statue (which is a placeable object) instead of a NPC.  This would work because placeable objects are allowed to overlap each other.

Of course, the statue won't look like a living thing but without a hak, it's the only option I can think of.
               
               

               
            

Legacy_Rubies

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How do you make a cage with an NPC inside it?
« Reply #4 on: July 29, 2011, 09:46:09 am »


               As far as I'm aware there were "Cage Wall" and "Cage Top" placeables added in one of the later patches for this reason, under the "Military" tab in the Standard Palette.
               
               

               
            

Legacy_kalbaern

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How do you make a cage with an NPC inside it?
« Reply #5 on: July 29, 2011, 01:53:47 pm »


               CEP has a cage that does allow PCs and NPCs inside of it. The appearance is called: Cage 1*. It has an open top with 4 cage walls and a wooden floor. Creatures can be dropped inside of it. I use it for a few areas in my own module that slavers keep slaves in. The Bioware Cage Wall and Top mentioned above also work to create a cage for live creatures. With any cage version, you have to be pretty exact when placing your spawn points. Depending on a creature's size and how many spawn in, they can still get bounced outside of cages when spawning them in. I use a seperate trigger for each "slave" I spawn into a cage (and only one creature per cage) and with their spawn points set dead center in the cages, I have no issues.

**I do set my cages as plot and static. PCs can still interact (kill/talk to) creatures that are caged though.
               
               

               


                     Modifié par kalbaern, 29 juillet 2011 - 12:55 .
                     
                  


            

Legacy_Groove Widdit

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How do you make a cage with an NPC inside it?
« Reply #6 on: July 29, 2011, 08:37:47 pm »


               well, thnank anyway
you got slaves - that ain't politically correct.
               
               

               
            

Legacy_Melkior_King

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How do you make a cage with an NPC inside it?
« Reply #7 on: August 04, 2011, 12:06:45 pm »


               As Belkar Bitterleaf says: "Well, I just figured we'd wander around, kill some sentient creatures because they had green skin and fangs and we don't, and then take their stuff".

http://www.giantitp....s/oots0013.html

Nothing politically correct about that ;-)

I can confirm that the cage wall and cage top only exist in the toolset if you have the expansions installed.

Maybe it's time to spend US$9.99 at Good Old Games (gog.com) and get the full Diamond Edition?

As I said in another post, it's possible to install both the unexpanded and expanded versions on the same computer, which is how I managed to confirm the non-existence of the cage wall & top in the unexpanded version.
               
               

               
            

Legacy_Axe_Murderer

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How do you make a cage with an NPC inside it?
« Reply #8 on: August 04, 2011, 01:34:22 pm »


               If you use humanoid cage, which is part of the original game, and set the z coordinate of the location to -0.12 (or -0.12 lower than ground level-- like if ground is at 1.00 then put it at 0.88) then you can place an NPC inside the cage and he won't jump out when the game starts. Not sure if he'll stay in there when you talk or try to fight him, but if you make him immobile it might do the job.

To set the location right click on the cage after you place it and choose "Adjust Location".
               
               

               


                     Modifié par Axe_Murderer, 04 août 2011 - 12:35 .
                     
                  


            

Legacy_Groove Widdit

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How do you make a cage with an NPC inside it?
« Reply #9 on: August 11, 2011, 12:47:13 am »


               cool