Author Topic: Must Be Someway Easier  (Read 501 times)

Legacy_TSMDude

  • Hero Member
  • *****
  • Posts: 1515
  • Karma: +0/-0
Must Be Someway Easier
« on: June 24, 2011, 05:21:27 pm »


               Okay I am checking some things out in the toolset and changing haks in and out and every time ti goes through and takes forever to check the conflicts.

Is there a way to make that not happen or to add haks to a existing module in a easier less time consuming way?
               
               

               
            

Legacy_leo_x

  • Sr. Member
  • ****
  • Posts: 403
  • Karma: +0/-0
Must Be Someway Easier
« Reply #1 on: June 24, 2011, 05:34:59 pm »


               Hitting cancel once the progress bar for missing items, building scripts, etc opens always worked fine for me.  My module couldn't even finish the process if it wanted too, since the builtin compiler crashes.

If you really want to check conflicts, it's going to be a long process.
               
               

               


                     Modifié par pope_leo, 24 juin 2011 - 04:46 .
                     
                  


            

Legacy_Eagles Talon

  • Full Member
  • ***
  • Posts: 192
  • Karma: +0/-0
Must Be Someway Easier
« Reply #2 on: June 25, 2011, 02:37:50 am »


               And hit cancel right away - the longer you take to hit cancel, the longer it takes to unlock your system - or so I was recently told.  '<img'>