Author Topic: spiders  (Read 424 times)

Legacy_Psyammy

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spiders
« on: December 07, 2010, 08:49:48 am »


               any one know how to make the spiders drop down from the top of the caves on a web, i saw that in the campain but i am not sure how to do it.

Psyammy
               
               

               
            

Legacy_Lightfoot8

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spiders
« Reply #1 on: December 07, 2010, 11:01:28 am »


               It is the spawn in annimantion for the spiders they used.



If you are creating the object by a script Change the bUseAppearAnimation Option to TRUE.





// Create an object of the specified type at lLocation.

// - nObjectType: OBJECT_TYPE_ITEM, OBJECT_TYPE_CREATURE, OBJECT_TYPE_PLACEABLE,

//   OBJECT_TYPE_STORE, OBJECT_TYPE_WAYPOINT

// - sTemplate

// - lLocation

// - bUseAppearAnimation

// - sNewTag - if this string is not empty, it will replace the default tag from the template

object CreateObject(int nObjectType, string sTemplate, location lLocation, int bUseAppearAnimation=FALSE, string sNewTag="")




If you are spawning them from Encounters. You will need to change there default onSpawn script  nw_c2_default9.



// * If this is set, the NPC will appear using the "EffectAppear"

   // * animation instead of fading in, *IF* SetListeningPatterns()

   // * is called below.

   // *

   //SetSpawnInCondition(NW_FLAG_APPEAR_SPAWN_IN_ANIMATION);


               
               

               
            

Legacy_Psyammy

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spiders
« Reply #2 on: December 07, 2010, 11:45:47 am »


               thank you very much.



Psyammy