Author Topic: Adventure Building Challenge, Spring 2014  (Read 2187 times)

Legacy_rogueknight333

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Adventure Building Challenge, Spring 2014
« Reply #45 on: June 04, 2014, 10:54:59 pm »


               


Might finish it in a day or three, I guess...




 


I will look forward to it if you can manage it.


 




I have nothing to submit. It's very unfinished.




 


Sorry to hear that, but I understand that it can be hard to do this and still keep up with other priorities.


 




I will add journal entries, finish the gnomish contraption and will perhaps make things a little more difficult for rogues.




 


Up to you, but I am not sure if you should be making it more difficult for rogues or easier for other classes. Admittedly I did not actually try it with anything else, but the impression I got was that it might be very difficult for PCs without at least some of the skills mentioned above.



               
               

               
            

Legacy_MagicalMaster

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Adventure Building Challenge, Spring 2014
« Reply #46 on: June 29, 2014, 08:02:54 pm »


               

CaveGnome, I'm feeling extremely stuck in Whack-A-Hole, sent PM with playthrough so far and feedback.


 


Regarding "A Peremptory Summons," I've been waiting for some feedback from two people but I'm just going to release it tomorrow if they don't get back to me, already nearly a month "late."  Taken the time to add some new systems and improvements that don't affect balance or major aspects of the module.  Should have just released the module a month ago though I'd probably have had to nerf it from the stage it was at, too difficult for many builds.  Should be better tuned now in general, I hope.



               
               

               
            

Legacy_CaveGnome

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Adventure Building Challenge, Spring 2014
« Reply #47 on: June 30, 2014, 11:01:42 am »


               


CaveGnome, I'm feeling extremely stuck in Whack-A-Hole, sent PM with playthrough so far and feedback.


 


Regarding "A Peremptory Summons," I've been waiting for some feedback from two people but I'm just going to release it tomorrow if they don't get back to me, already nearly a month "late."  Taken the time to add some new systems and improvements that don't affect balance or major aspects of the module.  Should have just released the module a month ago though I'd probably have had to nerf it from the stage it was at, too difficult for many builds.  Should be better tuned now in general, I hope.




 


Hello MagicalMaster,


Thanks for your interest in WAH. I made you a PM reply. Hoping it will help unstuck you.


 


Waiting for your new module release with anticipation :-)


 


CG


               
               

               
            

Legacy_MagicalMaster

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Adventure Building Challenge, Spring 2014
« Reply #48 on: July 03, 2014, 07:07:55 pm »


               

Thanks, CG, will give it another shot.


 


I *think* I managed to fully iron out the engine side bug here but being very cautious about quintuple checking because it's a game-breaking bug if my workaround isn't 100% reliable.  Hoping for a release tonight, possibly tomorrow, depends on how much time I have to test and test and test.



               
               

               
            

Legacy_MagicalMaster

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Adventure Building Challenge, Spring 2014
« Reply #49 on: July 06, 2014, 12:54:59 am »


               

I've withdrawn the submission.



               
               

               
            

Legacy_CaveGnome

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« Reply #50 on: July 06, 2014, 04:03:30 pm »


               

Edit: link to Magical Master module not available, sorry...




 



 


 


In my book, all released Neverwinter works are honorable... and late is incredibly much better than never... Congrats !!!



               
               

               
            

Legacy_rogueknight333

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Adventure Building Challenge, Spring 2014
« Reply #51 on: July 07, 2014, 12:22:22 am »


               


A Peremptory Summons has been released...




 


Finally here! Hurrah!


 


EDIT: Removed a remark Magical Master found objectionable.



               
               

               
            

Legacy_MagicalMaster

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Adventure Building Challenge, Spring 2014
« Reply #52 on: July 07, 2014, 09:00:49 am »


               

Sent via PM instead.


 


Edit: entry has been withdrawn.



               
               

               
            

Legacy_CaveGnome

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Adventure Building Challenge, Spring 2014
« Reply #53 on: July 13, 2014, 08:27:04 pm »


               


Sent via PM instead.


 


Edit: entry has been withdrawn.




 


Very sad to hear that.


 


Please, could we return to the old ABC score system ? I would be most happy with only the "ABC completion" prize for Whack-a-Hole...


               
               

               
            

Legacy_rogueknight333

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Adventure Building Challenge, Spring 2014
« Reply #54 on: July 14, 2014, 02:24:27 pm »


               




Very sad to hear that.


 


Please, could we return to the old ABC score system ? I would be most happy with only the "ABC completion" prize for Whack-a-Hole...




 


I appreciate the offer, but I am doubtful there is anything to be done at this point that would serve any purpose beyond reopening controversies it is best to move on from.


 


In other ABC news, I have begun the process of generating an updated list of CC sponsors. See here.