Author Topic: Adventure Building Challenge, Spring 2014  (Read 2350 times)

Legacy_rogueknight333

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Adventure Building Challenge, Spring 2014
« Reply #15 on: April 04, 2014, 01:10:16 am »


               


 


The ghost of this lady (when she's finished) will be your companion in the module "Sweet Dreams of Sour Gherkins".




 


I am guessing that she is a sweet dream and not a sour gherkin.


               
               

               
            

Legacy_Zwerkules

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« Reply #16 on: April 04, 2014, 09:47:59 pm »


               


I am guessing that she is a sweet dream and not a sour gherkin.




 


It's all just a dream and there are some sour gherkins in it, too.


               
               

               
            

Legacy_henesua

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« Reply #17 on: April 04, 2014, 10:11:11 pm »


               

Sour gherkins are great. If you were someone else, Zwerk, I'd wonder how you know about them.



               
               

               
            

Legacy_CaveGnome

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« Reply #18 on: April 13, 2014, 10:50:37 pm »


               

Hello,


 


I am not sure if i need to make a step-by-step quest journal for the future "Whack-a-hole". The game follows only one simple linear quest thread that i think is pretty straighforward, and the important objects and creatures have already their own descriptions and conversations. Is this an important feature in your opinion (could be useful for beginners) or should i use the saved brainpower for better game ia, added vfx or more creative scripting ?  Thanks.



               
               

               
            

Legacy_Wensleydale

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« Reply #19 on: April 14, 2014, 12:31:52 am »


               


Tussi1.jpg


 


The ghost of this lady (when she's finished) will be your companion in the module "Sweet Dreams of Sour Gherkins".


 


She's finished, I only have to compile the model now. Her name is Samara.




She doesn't crawl out of a well and suck your soul out through your face, does she?


               
               

               
            

Legacy_rogueknight333

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« Reply #20 on: April 14, 2014, 04:22:23 am »


               


I am not sure if i need to make a step-by-step quest journal for the future "Whack-a-hole". The game follows only one simple linear quest thread that i think is pretty straighforward...Is this an important feature in your opinion (could be useful for beginners) or should i use the saved brainpower for better game ia, added vfx or more creative scripting ? 




 


In my experience the main situation in which journal entries are actually important rather than simply a nice little extra is in long epic modules in which considerable time can elapse between receiving a quest and getting to the later stages of it, in which case reminders of what one was doing just before saving the game last weekend (or whenever) can be quite handy. Presumably that is not the sort of thing we are dealing with here, so I would suggest doing anything else you think important, and then add in extras like journal entries if you still have time after that. A compromise approach might be to just make sure that NPCs are able to repeat their original quest-assignment spiel when asked, just in case a player needs to be reminded of something.


               
               

               
            

Legacy_rogueknight333

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« Reply #21 on: May 02, 2014, 01:07:28 am »


               

The 2nd month of the challenge has now begun. Anyone have progress reports to make? Anyone else want to jump in and make a short module (there is still a whole month to do so)?



               
               

               
            

Legacy_CaveGnome

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« Reply #22 on: May 02, 2014, 05:39:52 pm »


               

A little progress with Guacamole, err... Whack-a-hole ;-) April was rough. One of my computers exploded in flight (PSU started burning and sparking and thy power connector melted) and another one had a heavy BSOD (registry completely corrupted, i had to patch it with one from a third puter... The machine is now recovering :-) nothing was lost as i had multiple backups, motherboards and PSUs but well...


 


On the game side, i am working on a sort of letter puzzle that controls a big foe and i would like to make an artefact that makes gizmos you can throw at another Foe and i have made a system, where if you break some containers you gain some dried wood that can be handy for some other threats... Making progress, but i need a little more time.



               
               

               
            

Legacy_rogueknight333

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« Reply #23 on: May 03, 2014, 01:53:56 am »


               


...April was rough. One of my computers exploded in flight (PSU started burning and sparking and thy power connector melted)...




 


Sounds like the making of your adventure is turning out to be a bit of an adventure in its own right. Hopefully your luck with computers will be better this month.


               
               

               
            

Legacy_Thalraxal

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« Reply #24 on: May 10, 2014, 04:07:39 am »


               

I was disappointed that I missed last year's ABCs completely, and even though this one is more than half over, I'm in!  I'm not sure what I'm making yet, but it'll be something.



               
               

               
            

Legacy_rogueknight333

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« Reply #25 on: May 10, 2014, 03:13:37 pm »


               


I was disappointed that I missed last year's ABCs completely, and even though this one is more than half over, I'm in!  I'm not sure what I'm making yet, but it'll be something.




 


The more the merrier.


 


If completing something in the remaining times does prove to be too difficult, keep in mind that with enough interest we can expect to be starting another cycle in the future.



               
               

               
            

Legacy_PLUSH HYENA of DOOM

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« Reply #26 on: May 19, 2014, 08:42:37 am »


               

Of course, I realize that the appearance of the Shabby Hyena Lunatic in a thread is approximately analogous to the appearance of a huge dorsal fin in the waters off Amity Island, BUT...


 


RRRRRRGGHHRRRHH... (and other Hyenaesque snarling noises)... What with Aliens and everything, I only just noticed this resurrecting activity on behalf of the ABC. Certainly don't have time to do anything about it now, but if it IS going to recur...


 


A question, probably premature and/or spurious, but I haven't had time to properly read through all the new structure stuff yet.


 


Is there, as before, the chance to simply continue with an "ongoing series", in this case ongoing from the original ABC? I had further plans for doing more with Starbright and Aurelia but when the original ABC trod the Path of the Thylacine, I sort of lost the motivation. Now as then, it's not always easy to push one's silly little "series" in the directions governed by the seeds, themes, whatever we're calling them now.


 


(Yes, I know there's nothing stopping me from doing Starbright and Aurelia independently, but it took something as "fixed" as the ABC to drag me away from "Demoness Tales" and so forth for more than six seconds.


               
               

               
            

Legacy_MagicalMaster

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« Reply #27 on: May 19, 2014, 08:45:56 am »


               

I would presume so but it's RogueKnight's call.



               
               

               
            

Legacy_rogueknight333

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« Reply #28 on: May 19, 2014, 07:47:43 pm »


               




...A question, probably premature and/or spurious, but I haven't had time to properly read through all the new structure stuff yet.


 


Is there, as before, the chance to simply continue with an "ongoing series", in this case ongoing from the original ABC?...




 


This cycle of the ABC was organized in a somewhat hurried and ad hoc fashion (see this thread for the discussion starting it) so not much is set in stone as far as the procedures that will be followed in the future. Note that with the system currently set up it is quite possible to participate in the ABC while doing stuff that is inconsistent with the current theme, that exceeds the CC limitations to some extent, etc., one would just lose a few points for it. As a tentative response to your question I think I would be inclined to give point rewards for either continuing an ongoing series begun in an earlier cycle or following the cycle's theme, and more points if one manages to do both simultaneously. I was hoping to restart discussion of these and other organizational questions once the entries for this cycle are released, and those interested presumably less busy working on them (though naturally I will not object to anyone weighing in on them now).


 


Note that I was also thinking of soliciting a new and more up to date set of CC sponsors for future cycles at that point. As one of the major sponsors of the original CC list I imagine you might be interested in that?


               
               

               
            

Legacy_PLUSH HYENA of DOOM

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« Reply #29 on: May 20, 2014, 08:19:57 pm »


               

Assuming anyone actually WANTS a horde of debased PHoD Weirdo Creatures, absolutely...


 


I enjoyed the earlier ABC a great deal and would certainly like to return to the fray in some shape, manner or form.