Snowdog65 wrote...
Given what my character experienced there seemed to be no real disagreement from anyone that Fate existed and was pulling strings. The Herezars found the pattern in history, the old scholarly Elf examining their records didn't disagree. My character has seen visions of Fate where she told him how he was tricked into destroying the Penteract.
Paradox issues are nearly unavoidable when you have some kind of time travel issues. I prefer the resolution of alternate timeline. I experienced the balanced(Fate influenced) universe up until the point that I broke the chain.
Interesting interpretation... Indeed all the events up to the point of your choice were consistent with a fate-controlled universe. So that's a logical explanation, but it requires that you conclude that the person who told you to smash the penteract was from another universe. So she lied, restoring the balance and saving her world, while you told the truth, condemning your world to destruction. To say that's unfair would be an understatement!
Snowdog65 wrote...
Imagine one last vision/dream as you prepare to tell the "truth" to your past self...
Lor motions: You will shepard this world to prevent disaster, your tools are prediction, and dream sendings. Sufficient to sway but not directly control events. Fate begins reading future predictions using the energies of the Pentaract... fade out.
Would that again sway the Unmakers choice? The implications are huge.
The Herezars now appear only partially correct. They saw the hands of Fate in the patterns of history, but it isn't total control, but subtle nudging through prophetic dream sending. It doesn't undermine most individual achievements as it is merely small nudges only indirectly having an effect on circumstances.
The Herezars have grown so much that they develop their own ability to predict, and it is increasingly disrupting the prediction machinery of Fate. A singularity emerges in the predictions of both, from the interference and neither can see beyond what they are calling the end times. But was this Lors intent??
I'm not sure I understand your suggestion about Lor's final statement. Are you saying he suggests you save the world because fate does not control all?
It is indeed possible to say that fate has partial control, that the scaffolding of time is pre-set but the individual details left up for mortals to determine themselves. That would explain why the visions are always so vague - to leave room for the details. The Herezars, however, learned to go beyond that and change the future through their visions, making even very dramatic changes. And this let to that singularity - a moment beyond which no prophet can see. That is the "curtain" of which Uther spoke, assuming it meant the end of days. Possible...
The issue of the curtain is also relevant to the scenario in which you choose to obey fate. Suppose you did so, and tricked your past self, and thus proved that fate rules the world. But if she does, then what *about* that "curtain"? If you obey fate, then the world continues to exist. Cities are rebuilt, civilizations reformed, etc. So why did no prophets ever see beyond the moment of your choice?
One explanation is this: That even though fate does rule the world, your choice *was* actually free, separating the past from the future and that's why no prophet can see beyond it. Perhaps it was the only free choice, but at least it proves that not all is set in stone.
The other explanation is colder: That the curtain is a myth. It's just a coincidence that prophets like Uther or the Weavers of Hierathanum never saw past it. Perhaps there was some prophet who did, but his words just never made it into the history books. And so, the idea of the curtain became legend. Scholars came to interpret it as the end of days, and the Herezars saw it as their crack-in-the-stone. But it was really nothing more than an artifact of limited knowledge.
Modifié par Baldecaran, 20 septembre 2011 - 11:07 .