I hadn't planned to list them here, on the idea that the thread was intended mainly for new modules in development. But given how things have been working out -- especially the amount of time, effort, and new content that's ended up being involved -- I guess I probably should. I have been working for over a year now on a
full remake of the first two chapters of the Sanctum of the Archmage series. For details and more information, see my blog posts
here,
here and
here, and
here.
The initial focus of the work was to update the first two chapters to use the same new custom content system that I'd been developing for the third chapter, and to bring the lore and storytelling elements more in line with the "World of Glorn" of the Sanctum novels (which I'm also working on). It's turned out to go far beyond a cosmetic update, though, in the end involving large amounts of new story content, new quests and henchmen, re-designing and re-building most of the areas in Chapter 1 as well as adding new ones, and more. I also updated the CC system again, to merge and use the latest versions of both Project Q (v1.5) and CEP (v2.4).
An initial beta version (v4.0) of the re-made Chapter 1 is almost ready, and I hope to be able to get it to the community for an open beta by the end of November.
Name:
Sanctum of the ArchmageRace: Human
class: Any
Chapter 1: The Sight
Status: In development (full remake)
Level: Starting Lvl. 1
Chapter 2: The Quest (The Miracle Worker: Act I)
Status: In development (full remake)
Level: Starting Lvl. 7-9
Chapter 3: Mission to Rayche (The Miracle Worker: Act II)
Status: In development (initial release)
Level: Starting Lvl. 8-10
Modifié par AndarianTD, 26 octobre 2012 - 12:04 .