<An old man with an ugly scarf glares somewhat grumpily from shadows richer than they should be>
Hmmph. Guess I'd get more motivation to start thinking about planning to accomplish scheduling of... things if I committed to them somewhere relatively public <>
I am muddling along on two single-player modules set on the Gemworld of Amethyst (anyone still remember the Gemworlds?
'>):
Name:
ForesterStatus:
In development class: Druid/Ranger/Other magic (user of ecological bent).
Race: No Dwarven (Love them, but there is a reason)
Level: 1+
An open ended druid/ranger/briarmage sim that requires the player to develop a climax forest while defending against settlers, aberrations, drought & floods.
Among other things.
Areas will be swapped out to show growth/decay of the forest and encroachment of hunters, farmers or aberrations. Allies/companions will develop as the PC does and for their own tertiary alliances (Wolfen friends may call other pack members for assistance in combat, Fae will *definitely* summon help...).
It is not particularly story driven, but is a vehicle intended to develop non-laggy complexity for incorporation into the (much!) more epic Birthright: Trollsbane module.
Name:
Birthright: TrollsbaneStatus:
In development class: Any
Race: Any
Level: 1-15
The core of Trollsbane is a hammurabi-style economics engine and a political engine that will drive a rather cliche (so-it-seems) story of a farm-lad (or forest-lass or shire-shill... depending on race/class chosen) who finds he is the (probable) rightful heir of a (definite fixer-upper) castle. The main point of interest for players will be that how far the PC goes is influenced both by political maneuvering and how well he manages the Trollsfell baronetcy.
Oh.
Well, he has to overcome some machinations by his mothers family (Very rich, powerful) and his fathers (very poor, but both nasty and motivated).
Then there are the rather aggressive trolls that the Trollfells were named for...
Please do not hold your breath.
I do hope to get Forester done by Christmas, but Trollsbane is further away.
Amethyst requires extensive customization (all of which I know *can* be done, but I am still playing... er, learning *how* to do it). The stories, content and mechanics of what I want to do are documented (mostly in a dozen notebooks :-P). I need to learn to use GMax (I, unfortunately, date back to Imagine (Turbo-silver) days <><), and="" i="" need="" to="" become="" much="" more="" fluent="" in="" nwnscript.="" ok.="" i="" *want*="" to="" learn="" gmax...="" i="" want="" my="" forrestals="" from="" sapling="" through="" sessile="" dreamwalker!="">),>
Those who remember me from long ago (Lukahn? Grim? Patryn?... <sigh>) know I detest hack-n-slash and I insist that black and white both contain nuances in grey. I am also as obsessive and compulsive as only an old demi-immortal wizard can be.
<the old guy scowls, shuts up and fades to black>
Modifié par Rolo Kipp, 28 septembre 2011 - 07:30 .