Author Topic: Single Player Modules in Development  (Read 8050 times)

Legacy_Luspr

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Single Player Modules in Development
« Reply #30 on: April 08, 2011, 07:35:01 am »


               Torslunda is getting quite close now.
               
               

               
            

Legacy_henesua

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Single Player Modules in Development
« Reply #31 on: April 08, 2011, 08:26:06 pm »


               Goblin Boy is on its way. This is the first single player module I have planned for Arnheim.

Premise is that you are locked in your parent's basement due to having been cursed by a goblin at birth.
               
               

               
            

Legacy_olivier leroux

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« Reply #32 on: April 09, 2011, 01:27:30 pm »


               Looking forward to finally playing Torslunda, and Goblin Boy sounds like a module I might enjoy, too. How far into development is "on its way"? '<img'>
               
               

               
            

Legacy_henesua

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« Reply #33 on: April 14, 2011, 09:54:25 pm »


               Olivier,
I have finished the first two scenes of Goblin Boy, and the creation of most of the foundation of the mod. Unfortunately when it comes to the computer I am obsessive compulsive, so my progress is slow. At this rate, Goblin Boy should be ready by summer. My goal had been before May, but thats not realistic at this point.
               
               

               
            

Legacy_Eternal Phoenix

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« Reply #34 on: April 17, 2011, 10:25:22 pm »


               Meh. Nothing new here.
               
               

               


                     Modifié par Elton John is dead, 17 avril 2011 - 09:25 .
                     
                  


            

Legacy_Elhanan

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« Reply #35 on: May 14, 2011, 10:53:33 am »


               Any news on these? I so wanted to see AL:4 among others.
               
               

               
            

Legacy_Quillmaster

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« Reply #36 on: May 17, 2011, 10:21:44 am »


               I've added a project here regarding "The Relbonian Chronicles" for anyone interested.  Hope to upload some screen caps within a week or two.  A lot's been done since the Beta '<img'>
               
               

               
            

Legacy_Fester Pot

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Single Player Modules in Development
« Reply #37 on: May 17, 2011, 01:19:26 pm »


               May 17, 2011

Added new module Thief Headquarters.
Added new module Goblin Boy.
Added new module Prophet 3 - That Which is Destined.
Added developer blog link for The Relbonian Chronicles.
Updated status of Fate of the Auren from on hold to in progress.
Updated status of Torslunda 2 from Hopeful to in progress.

FP!
               
               

               
            

Legacy_jmlzemaggo

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« Reply #38 on: May 17, 2011, 06:19:29 pm »


               

Quillmaster wrote...

I've added a project here regarding "The Relbonian Chronicles" for anyone interested.  Hope to upload some screen caps within a week or two.  A lot's been done since the Beta '<img'>

Great news! 
I know someone who's gonna be very pleased about it. 
Well deserved.
               
               

               
            

Legacy_CaveGnome

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« Reply #39 on: May 27, 2011, 05:50:50 pm »


               Bonjour, la dernière version du Chateau des voleurs" (ThiefHeadquarters0.95B) vient d'être mise sur le Vault...

J'arrête pour quelques mois le developpement. Raisonnablement, la version 1.0 ne devrait pas arriver avant au moins 6 mois.


Hello, the last version (0.95Beta) of the "Chateau des voleurs" is released... For now, i stop working on it (i think the v.1.0 will take at least  6 months from now). This is a french language module.


http://nwvault.ign.c....Detail&id=6140


Any comments, suggestions, etc. are welcome...

N'hésitez pas à me laisser commentaires, suggestions, etc.
               
               

               
            

Legacy_Fester Pot

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« Reply #40 on: May 28, 2011, 04:10:47 pm »


               May 28, 2011

Updated module information for  Prophet 3 - That Which is Destined.
Updated module information for  Thief Headquarters.
Updated status information for AL4: The Blades of Netheril.

FP!
               
               

               


                     Modifié par Fester Pot, 29 mai 2011 - 12:50 .
                     
                  


            

Legacy_Mad.Hatter

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« Reply #41 on: May 28, 2011, 04:55:51 pm »


               Alazander updated AL4's status to "Indefinitely on Hold" on his blog 21 May:

"It's been a very long time since I posted anything substantial about AL4: The Blades of Netheril. If I'm honest with myself, I've been putting off the inevitable. It saddens me to write this, but AL4 is now on indefinite hold. By that, I mean it isn't 100%, non-irrevocably certain never to be released. It's just highly unlikely."
               
               

               


                     Modifié par Mad.Hatter, 28 mai 2011 - 03:56 .
                     
                  


            

Legacy_Metaldwarf

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Single Player Modules in Development
« Reply #42 on: May 29, 2011, 12:21:55 am »


               

Mad.Hatter wrote...

Alazander updated AL4's status to "Indefinitely on Hold" on his blog 21 May:

"It's been a very long time since I posted anything substantial about AL4: The Blades of Netheril. If I'm honest with myself, I've been putting off the inevitable. It saddens me to write this, but AL4 is now on indefinite hold. By that, I mean it isn't 100%, non-irrevocably certain never to be released. It's just highly unlikely."


I was really looking forward to this, but life happens.
               
               

               
            

Legacy_Fester Pot

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« Reply #43 on: May 29, 2011, 01:47:38 am »


               Thanks for the update Mad.Hatter, sad indeed to read these words from Alazander.

I've updated the list to reflect this.

FP!
               
               

               
            

Legacy_henesua

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« Reply #44 on: June 10, 2011, 11:14:05 pm »


               I'm plugging along on Goblin Boy but much slower than I had hoped. To give myself the time I need to do the job right, I'm going to say that I plan to release it in 2011 instead of Summer 2011. I have finished another scene and working in some adventure and exploration in an otherwise story heavy module. But as always I am a perfectionist and this is my first module. At some point I will probably have to give up on perfectionism and just get this out there, but in the meantime I am holding firm to my standards.

I'd estimate my progress as 30% complete. I hope there are still players that enjoy story heavy mod's by the time I complete this thing.
               
               

               


                     Modifié par henesua, 10 juin 2011 - 10:14 .