Just to add to what ShadowM said...
1. You should always center your placeable model on x0 and y0 as best you can.
2. Your PWK dummy should always be positioned at x0, y0, z0
3. Your PWK plane's center should always be positioned at x0 and y0. The actual plane can be offset, its just its origin that needs to be x0 and y0.
4. You can also use a box for the PWK plane. The top just has to be smaller than the bottom, giving a slight angle to the sides. You'll see this on some of the placeables in Project Q and (somewhat) on most of the placeables that theGeorge converted from NWN2. Why would you do this? It comes in handy if placing objects on a sloped plane.
BTW - I noticed the model's name is "mini-mine". You wouldn't be making icons for a world map system by any chance, would you?
Modifié par Pstemarie, 18 avril 2013 - 10:01 .