Jez_fr: Well, my biggest goal was a success if it doesn't crash. '>
To test if it's running, delete the file nwshader.log and run the game. If the log is recreated, NWShader ran. you can see the settings and what exactly happened in the log file.
As for no shaders, again, I'll take a look at it. Not sure why, I based the code very closely after the last version (223).
As far as requiring the camera hack, no, NWShader does not require the camera hack. In fact, if you use NWShader, there's no need to use the camera hack: NWShader includes an improved version as an option.
First, thanks for your time =)
I deleted the log file, ran the game, and a new log was created. here it is:
17:46:58 :: Logger created.
17:46:58 :: NWShader: Starting...
17:46:58 :: NWShader Chronepsis (v0.2.2.2)
17:46:58 :: Copyright © 2010 Sean Sube
http://nwshader.sourceforge.net
All original elements of the NWShader project are licensed under
the terms of the GNU General Public License. Under no circumstances
may any element of NWShader be used in any proprietary project.
Please refer to the copy of the GPL distributed with NWShader for
further information, or, if you did not receive a copy, write to
the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
Boston, MA 02110-1301 USA.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
For help, support, questions, comments, or complaints, please
send emails to Sean Sube (pkpeachykeen) at cx029a@live.com, or
use the message boards on the NWShader SourceForge page.
17:46:58 :: Config: Config file read.
17:46:58 :: Config: Reading shaders list.
17:46:58 :: Config: Done parsing config file.
17:46:58 :: NWShader was unable to load the language file for e.
17:46:58 :: NWShader: Started by process E:\\\\NeverwinterNights\\\\NWN\\\\nwmain.exe.
17:46:58 :: NWShader: Attached to NWMain. NWShader will hook itself.
17:46:58 :: NWShader: Hooking into OpenGL...
17:46:58 :: NWShader: Hooked compressed texture creation.
17:46:58 :: NWShader: OpenGL hooked.
17:46:58 :: NWShader: Starting to load plugins...
17:46:58 :: NWShader: Error searching for plugins.
17:46:58 :: Set up DirectInput interface.
17:46:59 :: NWShader: Creating sys check context. Not cached.
17:47:0 :: NWShader: Making syscheck context current.
17:47:0 :: NWShader: Deleting syscheck context.
17:47:0 :: NWShader: Creating context.
17:47:0 :: NWShader: does not have cached device/context. Grabbing...
17:47:0 :: NWShader: Initializing system...
17:47:0 :: NWShader: Hooking into engine...
17:47:1 :: NWShader: Hooked engine functions.
17:47:1 :: Viewport info: 0; 0; 1680; 1050
17:47:1 :: GLEW: Started successfully.
17:47:1 :: DevIL: Started successfully.
17:47:1 :: Shader Factory: Starting Cg...
17:47:1 :: Cg: Using version 2.2.0010
17:47:1 :: Cg: Profile VP20 is not supported.
17:47:1 :: Cg: Profile FP20 is not supported.
17:47:1 :: Cg: Profile VP30 is not supported.
17:47:1 :: Cg: Profile FP30 is not supported.
17:47:1 :: Cg: Profile VP40 is not supported.
17:47:1 :: Cg: Profile FP40 is not supported.
17:47:1 :: Cg: Profile GPU_VP is not supported.
17:47:1 :: Cg: Profile GPU_FP is not supported.
17:47:1 :: Cg: Profile GP4VP is not supported.
17:47:1 :: Cg: Profile GP4FP is not supported.
17:47:1 :: NWShader: Creating textures...
17:47:1 :: NWShader: Framebuffers disabled in config.
17:47:1 :: Shader Factory: Texture format accepted.
17:47:1 :: Shader Factory: Created texture thisframe on 1.
17:47:1 :: Shader Factory: Texture format accepted.
17:47:1 :: Shader Factory: Created texture lastframe on 2.
17:47:1 :: Shader Factory: Texture format accepted.
17:47:1 :: Shader Factory: Created texture lastshader on 3.
17:47:1 :: Shader Factory: Texture format accepted.
17:47:1 :: Shader Factory: Created texture lastpass on 4.
17:47:1 :: Shader Factory: Texture format accepted.
17:47:1 :: Shader Factory: Created texture error.png on 5.
17:47:1 :: Shader Factory: Loaded texture error.png on 07A27FD8.
17:47:1 :: Shader Factory: Setup complete.
17:47:1 :: NWShader: Compiling shaders...
17:47:1 :: Shader Manager FS: Loaded shaders.
17:47:1 :: Set up DirectInput interface.
17:47:4 :: NWShader: Making null context current.
17:47:4 :: NWShader: Process deleting cached context.
17:47:4 :: NWShader: Creating context.
17:47:4 :: NWShader: does not have cached device/context. Grabbing...
17:47:4 :: NWShader: Initializing system...
17:47:4 :: NWShader: The double-start bug has struck. Attempting to reinit...
17:47:4 :: Config: Config file read.
17:47:4 :: Config: Reading shaders list.
17:47:4 :: Config: Done parsing config file.
17:47:4 :: NWShader was unable to load the language file for e.
17:47:4 :: NWShader: Hooking into engine...
17:47:4 :: NWShader: Hooked engine functions.
17:47:4 :: Viewport info: 0; 0; 1680; 1050
17:47:4 :: GLEW: Started successfully.
17:47:4 :: DevIL: Started successfully.
17:47:4 :: Shader Factory: Starting Cg...
17:47:4 :: Cg: Using version 2.2.0010
17:47:4 :: Cg: Profile VP20 is not supported.
17:47:4 :: Cg: Profile FP20 is not supported.
17:47:4 :: Cg: Profile VP30 is not supported.
17:47:4 :: Cg: Profile FP30 is not supported.
17:47:4 :: Cg: Profile VP40 is not supported.
17:47:4 :: Cg: Profile FP40 is not supported.
17:47:4 :: Cg: Profile GPU_VP is not supported.
17:47:4 :: Cg: Profile GPU_FP is not supported.
17:47:4 :: Cg: Profile GP4VP is not supported.
17:47:4 :: Cg: Profile GP4FP is not supported.
17:47:4 :: NWShader: Creating textures...
17:47:4 :: NWShader: Framebuffers disabled in config.
17:47:4 :: Shader Factory: Texture format accepted.
17:47:4 :: Shader Factory: Created texture thisframe on 1.
17:47:4 :: Shader Factory: Texture format accepted.
17:47:4 :: Shader Factory: Created texture lastframe on 2.
17:47:4 :: Shader Factory: Texture format accepted.
17:47:4 :: Shader Factory: Created texture lastshader on 3.
17:47:4 :: Shader Factory: Texture format accepted.
17:47:4 :: Shader Factory: Created texture lastpass on 4.
17:47:4 :: Shader Factory: Texture format accepted.
17:47:4 :: Shader Factory: Created texture error.png on 5.
17:47:4 :: Shader Factory: Loaded texture error.png on 07A2E5E0.
17:47:4 :: Shader Factory: Setup complete.
17:47:4 :: NWShader: Compiling shaders...
17:47:4 :: Shader Manager FS: Loaded shaders.
17:47:4 :: Set up DirectInput interface.
18:7:43 :: NWShader: Making null context current.
18:7:43 :: NWShader: Process deleting cached context.
18:7:43 :: NWShader: Stopping...
- Closing log file (dtor)
Does it look right?
I have no clue about what it says, but there's several errors indicated, so i'm wondering XD
Thanks for helping!
Modifié par Jez_fr, 03 octobre 2010 - 04:16 .