If it helps anything, here's the build I was playing, soloing all the way. I had to divert points that would have gone to other skills, mostly from Persuade, to boost Disable Trap higher than planned here.
Level 20 Rough and Ready Rogue (Rogue 16 / Fighter 4)
Human, Any Alignment
Playable 1 - 20, PvM
Abilities:
STR: 16 (21)
DEX: 14
CON: 14
WIS: 8
INT: 14
CHA: 10
Leveling Guide:
Human: (Quick to Master)
01: Rogue(1): Toughness, Dodge
02: Rogue(2): {Evasion}
03: Fighter(1): Blind Fight, Weapon Focus
04: Rogue(3): STR+1, {Uncanny Dodge I}, (STR=17)
05: Fighter(2): Power Attack
06: Rogue(4): Cleave
07: Rogue(5)
08: Fighter(3): STR+1, (STR=18)
09: Rogue(6): Mobility
10: Fighter(4): Weapon Specialization
11: Rogue(7)
12: Rogue(
: STR+1, Spring Attack, (STR=19)
13: Rogue(9)
14: Rogue(10): Improved Evasion
15: Rogue(11): Great Cleave
16: Rogue(12): STR+1, (STR=20)
17: Rogue(13): Crippling Strike
18: Rogue(14): Improved Critical
19: Rogue(15)
20: Rogue(16): STR+1, Opportunist, (STR=21)
Stats:
Hitpoints: 196
Skillpoints: 229
Saving Throws (Fortitude/Will/Reflex): 11/5/13
Saving Throw bonuses: Spells: +2, Traps: +3
BAB: 16
AB (max, naked): 22 (melee), 18 (ranged)
AC (naked/mundane armor/shield only): 16/26
Spell Casting:
Alignment Changes: 0
Skills:
Disable Trap 12(16), Discipline 13(18), Heal 23(22), Listen 23(22), Lore 17(19), Open Lock 23(25), Persuade 22(22), Search 19(21), Set Trap 21(25), Spellcraft 8(10), Tumble 20(22), UMD 20(20)
01: Disable Trap(4), Listen(4), Lore(4), Open Lock(4), Persuade(4), Search(4), Set Trap(4), Spellcraft(2), Tumble(4), UMD(4), Save(4)
02: Disable Trap(1), Listen(1), Lore(1), Open Lock(1), Persuade(1), Search(1), Set Trap(1), Tumble(1), UMD(1), Save(6)
03: Discipline(6), Lore(1), Spellcraft(1), Save(2)
04: Disable Trap(2), Listen(2), Lore(1), Open Lock(2), Persuade(2), Search(2), Tumble(2)
05: Discipline(2), Lore(1), Save(2)
06: Disable Trap(2), Listen(2), Lore(1), Open Lock(2), Persuade(2), Search(2), Tumble(2)
07: Disable Trap(1), Listen(1), Open Lock(1), Persuade(1), Search(1), Tumble(1), UMD(5)
08: Discipline(3), Lore(1), Save(1)
09: Disable Trap(2), Listen(2), Open Lock(2), Persuade(2), Search(2), Tumble(2)
10: Discipline(2), Save(3)
11: Listen(2), Open Lock(2), Persuade(2), Search(2), Tumble(2), UMD(4)
12: Heal(1), Listen(1), Open Lock(1), Persuade(1), Search(1), Spellcraft(2), Tumble(1), UMD(1)
13: Listen(1), Open Lock(1), Persuade(1), Search(1), Spellcraft(3), Tumble(1)
14: Heal(6), Listen(1), Open Lock(1), Persuade(1), Search(1), Tumble(1)
15: Heal(6), Listen(1), Open Lock(1), Persuade(1), Search(1), Tumble(1)
16: Heal(6), Listen(1), Open Lock(1), Persuade(1), Search(1), Tumble(1)
17: Heal(1), Listen(1), Open Lock(1), Persuade(1), Set Trap(1), Tumble(1), UMD(5)
18: Heal(1), Listen(1), Open Lock(1), Persuade(1), Set Trap(7)
19: Heal(1), Listen(1), Open Lock(1), Persuade(1), Set Trap(7)
20: Heal(1), Listen(1), Lore(7), Open Lock(1), Set Trap(1)
Modifié par Empyre65, 01 décembre 2011 - 12:41 .