Author Topic: Is this cheating?  (Read 4880 times)

Legacy_AndarianTD

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Is this cheating?
« Reply #30 on: December 08, 2010, 10:50:13 pm »


               

avado wrote...

1) You CANNOT RP in a solo game!  I know there are those that think that you can, but they dont know what its like to talk to a real person.  If the dialogue is pre-done for you, it is NOT RP!]


And so, by personal fiat, you define out of existence an entire genre of gaming -- the single player computer role-playing game, or SP CRPG? A genre that has thousands of titles to its name over the last three decades, including Dragon Age, the game that launched these very forums? And anyone who disagrees with you doesn't know what it's like to talk to a real person?

I am a module builder who builds single player CRPGs for Neverwinter Nights. I have both won, and have been involved in giving, awards for SP CRPG development. I know what role-playing dialogue in that context involves and consists of, because I write it all the time. It's not rocket science, but not surprisingly it does involve understanding that sometimes the same term can be defined and used differently by different people and in different contexts.

Role-playing in an SP game is made possible by the author providing two things, the first of which is a choice of actions and responses. The player role-plays within the context of the choices provided, and uses them to construct an active role for himself within the framework of the drama presented by the author. This requires a robust presentation of varying options and choices. A movie, novel, or other strictly linear storytelling form differs from such interactive storytelling in that this aspect of agency in the narrative is missing on the part of the viewer. That agency is what makes him, not just a spectator in the unfolding drama, but a player.

The second form of role-playing that SP games can provide is the opportunity to immerse oneself in a strongly developed role presented by the author. This is the form of role-playing that is more closely associated with the kind of dramatic and story-based gaming that Bioware is known to excel at. It's also what some other commenters were getting at when they spoke of the role of immersion. In a skillfully developed CRPG, the player becomes part of the story, settling into a role that the author has created for him or her to enjoy. Whether it's the Knight Captain in NWN2, the Grey Warden in Dragon Age, or The Miracle Worker in Sanctum of the Archmage, this immersion into a role is in fact an essential form of role-playing, in any sensible and meaningful use of the term.

There is no question that the kinds of role-playing available in a table-top game, a multiplayer computer game, or a single player computer game, can all differ. Each form emphasizes the different aspects of role-playing that are its particular strengths. But with all due respect, it's absurd to try to declare one's own preferred aspect of it to be "the only one true faith" of role-playing. It's disrespectful to other gamers, and it's just not true.
               
               

               


                     Modifié par AndarianTD, 08 décembre 2010 - 10:58 .
                     
                  


            

Legacy_amers1015

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Is this cheating?
« Reply #31 on: December 09, 2010, 12:33:27 am »


               Well said Andarian.  I couldn't agree more.  



And everyone stop picking on KooKoo...OR ELSE!  *Gives her most hardcore scolding mommy look*  '<img'>
               
               

               
            

Legacy_MrZork

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Is this cheating?
« Reply #32 on: December 09, 2010, 06:13:54 am »


               Well spoken, Andarian. That is my reasoning as well: If you are playing so as to act as you think your character would act (sometimes even when that isn't "optimal" in some other sense of hard game mechanics), then you aren't just playing the game, you are playing a role in the game. This is possible even in single-player games, because - even though acting for an audience adds to the experience - role-playing is there when you are playing the role, regardless of whether another human player sees you doing it.
As a small addenda, there are occasions of role-playing, even when the module isn't really intending to provide them at that point. For instance, in Luskan during the OC, one of the side quests is resolved when you give an NPC some sad news about a child and she runs off in despair, then to be set upon by assassins and (usually) killed. Whenever I play with a good-aligned character, I try to save her. And, not just kill the baddies, but do so in such a way that she lives. And, I usually fail. And, there is no reward for her surviving. But, that's what the character would do.
(That isn't to say that I am anything like a dedicated role-player. There are times when my lawful monk is looting every chest as he wanders about a city. That's dropping the role to benefit from some better potions or other loot. It's really one of the downsides of the OC - the immersion-breaking (and often tedious) looting that is encouraged for characters for whom it doesn't really fit.)
               
               

               
            

Legacy_jmlzemaggo

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Is this cheating?
« Reply #33 on: December 09, 2010, 09:27:17 am »


                Not to mention the beauty of the words in modules such as Andarian's ones for instance ('just finished the update, a dream.)
These words alone made me feel I was getting smart. And that is definitely roleplaying for me.
Playing around, with, and even for the words...
Pushing for the next convo curious of what's coming next...
You guys have no idea how lucky you are playing in your own language...
               
               

               


                     Modifié par jmlzemaggo, 09 décembre 2010 - 09:28 .
                     
                  


            

Legacy_HipMaestro

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Is this cheating?
« Reply #34 on: December 09, 2010, 01:45:44 pm »


               I echo your sentiments, completely, jml.  So much so, that I have "stolen" Andarian's expose' for my own future reference.  I've never really read anything on the subject (albeit slightly OT) expressed so concisely before.

What's really missing in the community are language conversions, similar to those Bioware implemented for the campaigns, for all the better custom content.  I for one would love to learn a foreign language via NWN rather than by routine and so would my kids.  French and Italian would be a good start.  Any takers? ':kissing:'

edit: and btw, amers1015, there is difference between chastising and merely seeking to understand the logic behind a statement.  But then again, mommies usually don't dwell very long on logic, do they? '<img'>
               
               

               


                     Modifié par HipMaestro, 09 décembre 2010 - 01:56 .
                     
                  


            

Legacy_jmlzemaggo

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Is this cheating?
« Reply #35 on: December 09, 2010, 02:52:14 pm »


               Spanish! That language sounds amazing. And quite used in America! And not only.That's what my kids learn for first "tongue".
America... isnt'it an italian name actually? 'coming from one single human being... About that as a legacy.
               
               

               


                     Modifié par jmlzemaggo, 09 décembre 2010 - 08:10 .
                     
                  


            

Legacy_Westan Willows

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Is this cheating?
« Reply #36 on: December 09, 2010, 07:50:53 pm »


               

Muric wrote...

at least he set the bar low, LOL.   he could have said "SetSTR 200, SetDEX 200, SetWIS 200, SetCON 200" :innocent:
should be noted STR gets a bit glitchy after 145 though... but the above would produce monstrous saves.  and of course "dm_givegold"  no variable after, will yeild you the maximum number of gold you could have given yourself each time.  i think it's something around 9 trillion gold. *shrugs*


 Great way to DIE!!! With a STR of 200 you can lift 0lbs of weight. ':devil:'
 Try it ':lol:'
               
               

               
            

Legacy_amers1015

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Is this cheating?
« Reply #37 on: December 10, 2010, 04:11:21 am »


               

HipMaestro wrote...

edit: and btw, amers1015, there is difference between chastising and merely seeking to understand the logic behind a statement.  But then again, mommies usually don't dwell very long on logic, do they? '<img'>


There's also a difference between joking and not joking, but that seems to have been missed here as well.  I'll just go back to being my illogical self since apparently all moms are like that.  '<img'>
               
               

               
            

Legacy_avado

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Is this cheating?
« Reply #38 on: December 10, 2010, 04:19:41 am »


               

AndarianTD wrote...

avado wrote...

1) You CANNOT RP in a solo game! I know there are those that think that you can, but they dont know what its like to talk to a real person. If the dialogue is pre-done for you, it is NOT RP!]


 It's disrespectful to other gamers, and it's just not true.

I didnt mean to be disrespectful!   I know there are many folks who feel as you do, and that is their choice.  There are many players who play crpg's and have zero understanding of rp with another person, and thats cool too.  I was never a big rper.  I was more of the builder/leader of the party than sitting back and chatting it up, so i find it humorous that I have taken this side of the discussion.

The problem I have is, when you are GIVEN the options, in my mind, you are no longer playing a role, but, infact, following the mod builders predetermined path.  I believe in freedom, not destiny, so I find it impossible to accept that following a path is RP.  Besides, how many people HONESTLY rp with no one there to catch them?  2nd time through a mod and you know that such and such a chest has the BEST item in the game, but its locked and you are a LG paladin... who will it hurt to open the chest?  RP gone.

Or, god forbid, you die!  RP over, but how many go back to a reload?  RP gone. 

This topic is about cheating in a solo game.  If you cant really cheat in a solo game, then anything else is also allowed.  SInce there is no "judge", ANY action is acceptable so how do you hold the idea of RP?  Your conscience?  really!  And that is the inherant flaw in solo rpg's.  IT is way to easy to cheat on your character, or make up a story in your head why it was OK for your paladin too loot the church you just masacred.  No one will ever know, right?  RP lost. 

So, while I may have come off as an extremist, i dont mean it that way.  Cheating is so easy in a solo game, that it goes unnoticed by many of us.  Once you "cheat" on one thing (and cheating is as simple as a reload), the next is easier.  Afterall we are human beings.  If you are the one or 2 in the world who has the will to stay the course, great.  I just have yet to meet such a bird!
               
               

               
            

Legacy_MrZork

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Is this cheating?
« Reply #39 on: December 10, 2010, 06:28:39 am »


               

avado wrote...

The problem I have is, when you are GIVEN the options, in my mind, you are no longer playing a role, but, infact, following the mod builders predetermined path.  I believe in freedom, not destiny, so I find it impossible to accept that following a path is RP.


You have options in either case, regardless of how they are derived; it's just more obvious when there are several enumerated choices in the dialog box or whatever. It's choosing to play within your character concept that (mostly) defines role play. But, the fact that you have different or more varied options when interacting with characters played by other people doesn't mean that the SP options aren't still role-playing opportunities. While there tend to be more options in MP situations, the reality is that there are still often a finite number of paths you can follow, even if the details of how one interacts with the other players may seem unlimited. And, of course, there is role-playing beyond just dialog. Choosing not to kill some orc prisoner because your character would let him go (even though there is no XP for freeing him and a few no-alignment-shift XP for killing him) is also role-playing.

avado wrote...
Besides, how many people HONESTLY rp with no one there to catch them?  2nd time through a mod and you know that such and such a chest has the BEST item in the game, but its locked and you are a LG paladin... who will it hurt to open the chest?  RP gone.


I have fun with RP when no one is watching and I seriously doubt that I am alone. Meanwhile, your example evokes a very all-or-nothing view of role-playing. The fact that a player breaks character occasionally doesn't mean that there is no RP to be had. More to the point regarding RP in single-player versus multiplayer situations, that break from RP is possible in multiplayer situations as well. People often play more than one character in a PW, so the same temptation is there when one takes a second character through an area and the DM's aren't going to catch everything, nevermind that plenty of SP modules have a scripted mechanism to give alignment shifts to characters opening locked placeables.

avado wrote...
This topic is about cheating in a solo game.  If you cant really cheat in a solo game, then anything else is also allowed.  SInce there is no "judge", ANY action is acceptable so how do you hold the idea of RP?  Your conscience?  really!


Well, yeah, really. And, of course there is still a judge when no one else is watching. As in most aspects of life, you are the first judge of your actions and usually the primary one. And, in the game, there are different levels of what one would call cheating. There are somewhat subtle things like what the OP asks about; there are exploits like killing 100 mummies in the Beggar's Nest; there are blatant things like using the DM console to magic up a +∞ Ring Of Uber, or using a character editor to get an otherwise unavailable feat; and so on. And, for any of them in a single-player scenario, whether or not they are cheating is up to the player because the player decides which rules he will follow. But, just because he gets to be his own judge doesn't mean he automatically assumes nothing is cheating. He is determining what gaming experience is fun, and part of that determination is based on what the expectation is for playing the game well. For most people, the game is more fun when following some set of rules, either to maintain immersion or just to keep things challenging.

avado wrote...
And that is the inherant flaw in solo rpg's.  IT is way to easy to cheat on your character, or make up a story in your head why it was OK for your paladin too loot the church you just masacred.  No one will ever know, right?  RP lost.


I certainly agree that it's easier to cheat in SP and that people rationalize many things in the game. (I certainly do.) But, the fact that cheating in single-player is easy doesn't mean that the player doesn't still see it as cheating and it doesn't mean that SP role-playing doesn't exist. Maybe the temptation to cheat makes role-playing impossible for some players who can't deal with any unpoliced temptation. But, the players who enjoy the immersion will role-play anyway, even though there is no one to catch them breaking character. And, of course, breaking character from time to time doesn't mean that no further role-playing is possible.
               
               

               


                     Modifié par MrZork, 10 décembre 2010 - 06:29 .
                     
                  


            

Legacy_Westan Willows

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Is this cheating?
« Reply #40 on: December 10, 2010, 08:01:52 am »


               Back to the Op's ques tan. NO you did not cheat. But try to rest when you can(cheaper that potans)

Use the stone of recall ( The temple can heal you of all hurt, level drain. etc. and its free.) The max cost for the stone of recall is 400gp. a potan of heal cost about 2000gp.
               
               

               
            

Legacy_jmlzemaggo

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Is this cheating?
« Reply #41 on: December 10, 2010, 08:05:32 am »


               I'm having a lot of fun.
Seeing people, sorry, gamers arguing, my personal fav, but people arguing with respect for each other, my über personal fav, is one of my NWN moments.
The player I am today could even argue with the player I was yesterday.
I was like "the cheater", and not a single one of you could have beaten me at the time, well, maybe one, as she taught me everything...
In single player...
I'm currently working on a (free) project for school, through the french education system, using computer games for roleplaying, but in real life. I let you guess which game I chose to the matter...

Words...I'd let avado speak here, out of the context, no criticism, just for the pleasure:
"I believe in freedom, not destiny." (That I'll subscribe to! Oups sorry...)
"If you cant really cheat in a solo game, then anything else is also allowed.  SInce there is no "judge""
"So, while I may have come off as an extremist"
"I just have yet to meet such a bird!"

See? I love words, and gaming as well. Roleplaying is to me another word for behaviour. That's not far from RL, is it?
I just decided, once I was maybe playing ADWR too much for real, to make a "goody two shoes" use of my addiction.
There is a way to show kids they are and always will be their own and only judge, even seated alone in front of their very replacement on Earth.
We did deserve it, didn't we? Dinosaures.

Let's play a few more in between. Game on. Fun. ':?'
               
               

               


                     Modifié par jmlzemaggo, 10 décembre 2010 - 08:15 .
                     
                  


            

Legacy_AndarianTD

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Is this cheating?
« Reply #42 on: December 10, 2010, 03:14:12 pm »


               MrZork has already addressed most of these points admirably, but here are a couple of additional observations for the record.

avado wrote...

I didnt mean to be disrespectful!   I know there are many folks who feel as you do, and that is their choice.  There are many players who play crpg's and have zero understanding of rp with another person, and thats cool too...

To start, I accept that you didn't intend to be disrepsectful. And while there may be crpgers who don't understand multi-person roleplay (for example in NWN MP, PWs, MMORPGs, and table-top gaming), I don't happen to be one of them. I was a D&D player and DM for many years before I took up crpgs, so I know, understand, and appreciate the differences. But that was my point: that they all emphasize different aspects of role-playing. You cannot simply declare that one kind is in effect "true" role-playing, and the others aren't -- not without being disrespectful to those other gamers who like or even prefer those other forms.

The problem I have is, when you are GIVEN the options, in my mind, you are no longer playing a role...

Why not? Granted that you are role-playing a role from among a set of options that the author has made provisions for in the narrative, but how does that make it not role-playing? If it walks like a duck and quacks like a duck, it's a duck -- or in this case, it's role-playing. This is why I said that you are trying to define anything that doesn't match your preferred style out of existence as "not true RP," which is something that other players are going to take offense at.

It's also something of an illusion that you can ever get away from having to role-play from within a set of constrained options, even if you're playing a sandbox or table-top game. It's in the nature of role-playing that it involves disciplining one's actions to fit a role, as opposed to acting on whim or at random. And even in a PW or a tabletop game, the admins or the DM are going to require you to adhere to the scenario they're trying to present. In an SP game the author takes care to provide a set of options, very carefully thought out beforehand, that provide an interesting and immersive role-play experience. Other forms can be more flexible, but by that fact they also tend to make it more difficult to prepare all of the cooperating details ahead of time to create a strong sense of immersion. Each form has it's own strengths, but they're all forms of role-playing.

...but, in fact, following the mod builders predetermined path.  I believe in freedom, not destiny, so I find it impossible to accept that following a path is RP.

Again, with all due respect you're trying to define RP to suit your personal views. Anyone who's played my mods knows that I don't believe in fate or destiny either, but that's not the point. It's inherent in storytelling through any medium that it has to have a specific and limited nature. It has to involve a certain kind of progression of events that adds up to and means something, as opposed to simply being a virtual world "sandbox" in which you can go out and do anything you want at whim or at random. The more you try to tell an effective story, the more you have to constrain the play experience to be more of the former than the latter. There is nothing about the fact that you have to choose between provided options that are designed to enhance a narrative that causes this to cease to be role-playing. If anything, it's quite the reverse.

As an aside: several years ago I had the opportunity to participate in a very interesting round-table discussion on this topic ("Storytelling Across NWN Mediums," Part 1, Part 2, and Part 3) on the Neverwinter Nights Podcast. We had a NWN SP modder (me), an MP modder, and a PW builder, each of us talking about the way we told stories and created RP in our particular medium. I recommend that discussion because we had to touch on many of the issues that are relevant to the topic of how role-play has to fit into and be adapted for different kinds of storytelling.

That said, to get back to the thread topic:

Besides, how many people HONESTLY rp with no one there to catch them?

Um, I do.

This topic is about cheating in a solo game.  If you cant really cheat in a solo game, then anything else is also allowed.  SInce there is no "judge", ANY action is acceptable so how do you hold the idea of RP?  Your conscience?  really!  And that is the inherant flaw in solo rpg's.  IT is way to easy to cheat on your character, or make up a story in your head why it was OK for your paladin too loot the church you just masacred.  No one will ever know, right?  RP lost.

As MrZork has already pointed out, there is a "judge" in SP gaming -- namely, the player himself. I'm not sure if you realize this, but your remarks come across as more of a personal confession than an indictment of the genre. Are you saying that you can't or won't refrain from cheating when there is no enforcement authority on hand watching you to force you to "be good?" OK, but I don't have that difficulty, and neither do many other players. We know that the "rules" of gaming and of RP have reasons, and that there are consequences when you disregard them and "cheat." One of those is that you break immersion and lose the distinctive kind of experience that role-playing provides. In the end, the only person you end up cheating is yourself -- out of the kind of compelling game experience that you could otherwise have had.

There is another "judge" who hasn't been mentioned, though: the game author, acting through the design of the module. He's the one who builds the scenario and rules to follow a certain storytelling logic, which can for example be enforced with scripting. In a well-designed game you can never know whether cheating will break the game because everything works together to create an immersive experience.

 Here's an example from near the start of my first module, when you're attacked by a high level demon. You're supposed to start the modules with a new, legal first-level character, and run for your life because you can't win that fight. But if you start the module with a powerful character instead (which BTW as the author I do consider to be cheating), you can kill the demon when you're attacked. If you do, though, then the upcoming scenes in which the demon plays a role will break and won't make sense.

Here's another scene that touches on the OP's original question. At a certain point, you have to leave one of two companions behind. Can you strip them naked and sell their stuff for cash? Yes, if you want, up to a point. As the author I don't prevent that and don't consider it to be cheating, as long as you're doing it in character. (When I playtest, I always leave that companion equipped, but typically not with the party's best stuff.) The one left behind has a mission of his or her own to pursue, leaving from your "base of operations," so they'll just re-equip themselves before going; and one of them has unique items that you are prevented from taking from them regardless. In the end, it's really the author's job to address things like what equipment companions ought to have, what you can and can't take from them, and so on. If he doesn't, then anything that's not inconsistent with the scenario seems reasonable to me.

These illustrate some of the reasons why I say that, in the end, cheating in a crpg is "at your own risk," and that the only person you end up cheating is yourself.
               
               

               


                     Modifié par AndarianTD, 10 décembre 2010 - 03:40 .
                     
                  


            

Legacy_Vansen Elamber

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Is this cheating?
« Reply #43 on: December 10, 2010, 03:30:01 pm »


               

avado wrote...

KooKoo88 wrote...

Amateurs.

This is cheating:

~DebugMode 1
~dm_god
~SetSTR 80
~dm_givegold 99000000
~DebugMode 0

'<img'>


nope, that is not cheating.  It is, however, sad.  NWN is such a simple game, that if you have to resort to this sort of thing, I think it best that you hand in your cd/dvd and retire.  My guess is, kookoo still died after this!  'Posted


The thing is we all know that if you want to cheat this game is set for it better then any game that does not come with a toolset or console commands. Heck you don't even need to use either of those methods just get a mod that is made to level characters complete with any gear you wish to give them. Load your "guy" up with everything you can think of and bump his or her level up to where ever, and now you can RP the "god mode" even better because you were "born" that way....'Posted

Yes I rushed through it and that is exactly why I ended up in the position of no gold to continue with, so it was either ditch that playthrough completely or do what I did or something more drastic. I did complete the game and I found the final sequence of battles to be epic indeed and I still don't know how I ever did manage to complete it and kill Morag. For final battles it rates pretty high but the ending after that is pretty sad and probably one of the worst I have ever seen from Bioware. I like endings like Mask of the Betrayer that show what happens because of the things you did, of course that one was from Obsidian, but the player deserves more or an explanation then just...its over...I liked Dragon Age ending.
               
               

               


                     Modifié par Vansen Elamber, 10 décembre 2010 - 03:32 .
                     
                  


            

Legacy_Shia Luck

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Is this cheating?
« Reply #44 on: December 10, 2010, 03:41:50 pm »


               

avado wrote...
... There are many players who play crpg's and have zero understanding of rp with another person, and thats cool too.


Likewise there are many people who play CRPGs, don't like RPing with other people and have no concept of any other kind of RP. Which is ok too. Each to their own, at least until they come along and expound like an expert on what is and what is not RP. How do they know? They are the last person to know anything at all about the subject, no?

avado wrote...
 I was never a big rper.  I was more of the builder/leader of the party
than sitting back and chatting it up
, so i find it humorous that I have
taken this side of the discussion.


Have fun then. To me it just looks ridiculous for you to argue that there is only one kind of RP and you didn't even experience that because you choose not to do it. All it shows is that you have no concept of what RP can be.

I notice all the examples given :

avado wrote...
... a chest has the BEST item in the game, but its locked and you are a LG paladin... who will it hurt to open the chest?  RP gone....

Or, god forbid, you die!  RP over, but how many go back to a reload?  RP gone. 

... IT is way to easy to cheat on your character, or make up a story in
your head why it was OK for your paladin too loot the church you just
masacred.  No one will ever know, right?  RP lost. 


...are examples of actions, not conversation. And yet you are trying to argue RP can only happen with other people and claim it takes place only during conversations.

Your own examples should say that there was never any RP there to begin with, not that it is somehow lost through an action, no?  If you want to argue there is no RP in SP games you got to start way before we start taking actions and prove there is none at all to begin with.



avado wrote...SInce there is no "judge", ANY action is acceptable...


 I don't think you understand the argument about not being possible to cheat in SP. It has nothing to do with being caught by a judge. 

1: To cheat, you must cheat someone.
2: That someone cannot be yourself (because you have full knowledge of your own actions.)
3. Therefore you can't cheat in SP games.

It is a logical argument, and I agree fully, there is no such thing as 'cheating' in SP. To cheat, you need other players. That doesn't mean you need other players to RP. Cheating and RP are different subjects.

amers1015 wrote...

HipMaestro wrote...

edit:
and btw, amers1015, there is difference between chastising and merely
seeking to understand the logic behind a statement.  But then again,
mommies usually don't dwell very long on logic, do they? ../../../images/forum/emoticons/tongue.png


There's
also a difference between joking and not joking, but that seems to have
been missed here as well.  I'll just go back to being my illogical self
since apparently all moms are like that.  '<img'>


I wouldn't worry about Hip, Amers. I guess it was his time of the month, and let's face it, we have no understanding of how awful and debilitating PMT (Preposterous Male Thinking) must be. At some point he'll realise he just insulted his own mother, no?
'<img'>@Hip

Have fun '<img'>

EDIT: Just in case PMT is not a synonymn of PMS in other parts of the world, now you know *grin* ...  (and using T was funnier).
               
               

               


                     Modifié par Shia Luck, 10 décembre 2010 - 04:30 .