Ben Wrote:
Romances are seen as separate entities, achievements pursued primarily between significant game events
Romances occur solely in peaceful interaction/dialogue, never during, or as a result of, the circumstances of the RPG's story. Worse, they hinge upon certain conditions being met or things being said, which I think, even if only subconsciously, strikes most of us as unrealistic. (I know this is fantasy, but more than anything else, the emotional responses of characters must be quasi-realistic in even the wildest fantasy settings for us to relate and grow attached to those characters, an essential component of a successful RPG romance.)
--- ding ding ding - the winner---
Its not conversations and events that make a good romance. Its also time and experience.
Why is the Jahere romance in BG so popular? Why does it generate so many questions and users wanting to fulfill? Because it takes time (and it too lacks qualitative experience - or at least soemwhat does).
I would think that resurecting a dead companion during the main quest might induce some strong emotional attachment... in fantasy or real life.
I would think that risking my person for my henchman/companion/romantic interest would do the same. Whether it is standing in front of dragon breath for her or accepting a knife thrown at me for her sake (Jahere again anyone ?)
Self sacrifice, emotial attachment, time invested in the relationship, comments and responses.
All very hard to do right but the better NWN ones do some of all of this.
Some examples of romances that have good examples of some of these elements;
Lord of Darkness - (the princess)
Aielund Saga - (the princess or Robert Black)
Now if only we could have such an emotional attachment without it having to be royalty or saving the throne ? Whats wrong with a 5th level Paladin of Lathander having a holy consecrated reationship with Dawnmaster 6th level?
Modifié par Jfoxtail, 27 octobre 2010 - 02:55 .