My choice: A puny Bard.
Deekin won't use Curse Song with vanilla even if the level-up package assigns it to him (which it never has for me).
His starting class spread determines the level-up sequence. If he has at least one RDD level when you start HotU, the feat choices will be different than as a pure bard. One way (can't remember which is which anymore... sry), he'll eventually get Lasting Inspiration. That feat makes a big difference, especially for the wild-magic or dead-magic areas that seem to have no effect on bard song boosts (possibly a bug?...dunno). If he takes Lingering Song for the extra 5 rounds, he won't get Lasting Inspiration (and vice versa). At least, that's been my experience. His bard song 16 is fine. It gives the maximum boost possible to AB, damage & AC. Higher songs are just +HPs & +skills.
If you have enough gold and the applicable weapon proficiency to craft him a +10 weapon, you may have some success with him in melee, even without RDD levels. Problem is, his weapon focus is in light xbow so he's already handicapped a bit with any other weapon. But I've found he still needs to be micromanaged much more in melee to the point of distraction. You may have better luck handling his melee habits or speak reptile better than me.
Where Deekin's song really shines (IMO) is in the massive war battles at the end of Ch 2, especially if he has the 5-hour song by then. Your toon, your henchies and most of the army will gain some power quickly. I also like his skill boosts for locks, traps, searching... skills that I may not have invested heavily into.
My strategy with Deekin has always been the same. Give him any range weapon (his xbow is as good as anything) and set him to avoid spellcasting. If allowed to cast spells, he'll spam that Iron Horn (or whatever that blasted spell is), that will knock your own toon prone in the middle of combat if you are near his target and do not have high Fort. If you force him to expend his spells as pre-buffs, you can avoid most any errant spells like that (just like any other spell caster hench). If you give him offensive wands, he'll spam them until they are used up.
Once he gets Lasting Inspiration, I let him train in RDD for the last few levels since he already has most all of his arcane buff spells and can help lug around loot better.
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Modifié par HipMaestro, 29 octobre 2013 - 01:09 .