Oh! you
darling!
'>
HipMaestro wrote...
I will assume that you are attempting to separate the alignment choices from the action in-game. If so, the interpretation can become extremely subjective. For instance, though usually in NWN, looting an NPC's valuable while in plain sight is rarely considered an action that would be subject for an evil alignment shift or deemed an evil action, IMO is should be considered an evil act. Lotsa extra scripting to do this though ala BG-type rules.
Actually, I'm polling to see if people
do consider common CRPG actions like looting corpses "Evil". If many do (as I suspect) then, why does their Paladin do it? Their cleric?
Awefully fishy :-)
And fun to put little-thought of actions like that in with a hidden cost... Half-way down the path to victory, your god abandons you?
NO spells return? Hehe, did that in PnP... was so much
FUN!How do you act evil in game?
Pretty much any behavior which purposely goes counter to socially-acceptable mores, would be evil. Like allying with a previously-established evil organization or entity.... evil. However, even such behavior may be an intentionally covert action by a character planning to infiltrate the evil organization in order to bring it to justice. So perceived actions may not necessaily reflect the true nature of the character. That would take sufficient depth of understanding to evaluate it properly and fairly.
So running a family out of their home and harrying them toward the dark and dangerous forest would be evil. But not if you did it because that was the only way to move the stubborn clods out of the path of the rampaging orc invasion? (not fond of orcs. Too clumsy;))
But what sort of thing do
you do that you think fits the bill? Kill indescriminately? Steal from the poor? Litter?
Also, a religious zealot may commit an outwardly evil act solely on behalf of their god's tenets, in which case they are like a soldier and plead that they are only following orders. Are all soldiers evil because they kill others for their beliefs? It can get grey when you start to consider true accountability.
Hah. In general, I'd say you'll find precious little zealotry that
isn't evil. Its the nature of the Beast.
What actions by NPCs do you think exemplify evil?
Those actions which cause a population to sustain unnecessary hardship and suffering or forcing them to live under an undesired or malevelant rule.
So
necessary hardship and suffering is
not evil? Or allowing them the choice of living under one (lesser) tyrant removes the evil of the regime?
Which NPC in the OC (through HotU) do you think was the most evil (not just brutal, but seriously (made your brain squirm and your tummy a bit queasy) evil)?
Desther, I suppose. Any source of covert danger is unsettling because it causes one to doubt their perceptive abilities and force a closer evaluation of those they live and work with. Cloaked evil is far more disconcertting than one that is well-established and identifiable, IMO. Can't say Desther caused any physical reaction on my part but that comes from becoming numb to evil plots and characters perhaps... evil protrayed in all shapes and sizes.
Betrayal of loyalty is one of those things I wish to, um,
explore '>
Where there is clear choice in your actions, there is really no choice in your actions. You will choose that which your nature dictates.
But when clarity does not exist, when you must choose between betraying a lover or betraying a city, which do you choose? Which is the greater evil (I think we can establish betrayal as being included in the superset "evil"
'>)?
Good luck with your project!
If I'm half the drow I believe myself to be, luck will only matter to the victims of my mod
Modifié par Vibrant Penumbra, 04 novembre 2011 - 05:53 .