A bit about our Role Play based organizations:
We have NPC's that will enlist you into the organizations.
You may only join one organization. Joining gets you an ID Token that will allow you to port to your headquarters from almost anywhere in the realms, and then back to your original location.
Details:
Horde of Gruumsh:
Requirements- Must be Evil, must RP as an orc, ogre, troll, goblin, or kobold.
For this reason, your character should be base race Half-Orc, or Halfling.
The horde is basically just that, a Horde of Orcs, and similar monstrous races out to rule the realms.
Shadow Thieves- Must be Evil, Must be Rogue, Assassin, or Shadowdancer.
The Shadow Thieves are out to spread thier influence through theft and assassinations. Their goals are not truly political, they are more about gaining wealth, and powerful artifacts. Rumor has it that they serve the Shadovar.
Waterdhavian Guard- Must be Lawful Good
This is the WD Watch, and Guard rolled into one. They are the police, soldiers, and sometimes ambassadors for Waterdeep. Wherever they may go, they must always represent the interests of Waterdeep.
Red Sashes- Must be any Good
These are a clandestine group of vigilantes. They seek revenge against evil doers for those who cannot.
Blacktalons Mercenary Company- Must not be Lawful Good
Any job from caravan guarding, to castle guards, to raiding party, to private army. These folks pull no punches and will get the job done.
Zhentarim- Must be Evil
Basically the army of Bane and his allies. Bent on world domination, they are also involved in slave trade, illicit substances, and other nefarious activities.
The Order of the Forest- Must not be Evil, Must be Ranger or Druid.
These people live to serve and protect nature. Dare you not chop down a tree needlessly around them.
Bregan D'aerthe- Must be Evil, should RP as Drow, or Drow ally such as Illithid, or Duergar
Servants of the famed Jarlaxle, this group has been known to serve the Matrons of Menzoberranzen, or others who can pay the wages demanded by the leadership. Rumor has it that some recent events in Luskan were "assisted" by their machinations.
Harpers- Must be Good, preferrably have some magic, or bardic background but not required.
General do-gooders, the Harpers help root out corruption among the legitmate governments, and face threats against the realms. Lead by Elminster the Sage of Shadowdale, and Storm Silverhand, this group tends to find adventure everywhere they go.
Moonstars- Must not be evil
Similar to the Harpers, a splinter group actually, founded and lead by Khelben Blackstaff Arunsun. Their concerns are usually centerred on events that either do, or will affect Waterdeep.
Red Wizards of Thay- Must be evil, must be wizard or sorcerer
Ah, evil wizards with unlimited power!! This group is lead by the lich Zsass Tam who is looking to further his influence, and collect great items of power. The Red Wizards have been seen frequently around Luskan, since the fall of the Hostower Arcane.
Modifié par Butcher Dogblood, 12 août 2010 - 12:36 .