Swulf wrote...
Oh, id like to hear more about using scripts as macro's in game before o.o
and ive never had an issue using the Command console within a dedicated server, aside from some commands simply not working. Mind you, ofcoruse you have to be on as a DM, you cannot enable the command console as a player. And if you're unable to access the command console as a DM then the only thing i can think of is that it has been disabled within the module by one of the server's developers. If there is a way to use or create a simple script i to set the faction reputation of players that would also be helpful.. this macro thing has me very curious..
Yeah, my problem was trying to access the DM commands as a player while playing in dedicated server mode. I don't believe it's possible.
I can't find the post I saw before that detailed how to use a quickslotted macro to run a script. But I did experiment a little with the DM client while logged onto a dedicated server. You don't have to use the "DebugMode=1" command to use the DM commands while logged in on the DM client. I made a Macro in a quickslot and found that it will run any of the DM commands by simply prefacing the specific command with "##". As an example, it would look like this: "## dm_setDEX 18". Without the quotations marks, obviously. You should be able to use the "dm_setfaction <faction>" command, or even "dm_runscript <script>", as well. You just have to preface it in the macro with "##". When you click on the quickslot, then you'll get the target pointer. You place the target pointer on whichever PC or NPC you want to run the command on, and click on them. Pretty simple.
Hope that helps.