Bioware Archive V2 > Shadows of Undrentide Official Campaign

Ranger/bard/harper agent or Arcane archer

<< < (2/2)

Legacy_AndrueD:


               Best AA is Clc15/brd2/AA23. Travel give haste so make it ez to pull mob apart nd DP give extra full BAB attack.  Div dmg not resisted wen enemy wear archer belt.
 
Next best ED Rog 13/brd 1/AA26 hi-stelth for many sneak dmg.  Take Called Shot feat for all AA.  Rog AA does traps gud too so can pull mob into trap ez.
 
Harper give 2 Grt Dex for 5 epic lvls then stops. HS better for CHA build cuz only prestig class with Grt CHA for bonus. Asn AA better for DEX feats but evil.
 
Ranger ned too many levels to get BoE.  AA get +1 Ab/+1 dmg for 2 AA lvls.  FEs only add +1 dmg for sum race for 5 rgr lvls but not Ab so AA better archer.

               
               

               
            

Legacy_Snowdog65:


               

Best AA is Clc15/brd2/AA23. Travel give haste so make it ez to pull mob apart nd DP give extra full BAB attack.  Div dmg not resisted wen enemy wear archer belt.
 
Next best ED Rog 13/brd 1/AA26 hi-stelth for many sneak dmg.  Take Called Shot feat for all AA.  Rog AA does traps gud too so can pull mob into trap ez.
 
Harper give 2 Grt Dex for 5 epic lvls then stops. HS better for CHA build cuz only prestig class with Grt CHA for bonus. Asn AA better for DEX feats but evil.
 
Ranger ned too many levels to get BoE.  AA get +1 Ab/+1 dmg for 2 AA lvls.  FEs only add +1 dmg for sum race for 5 rgr lvls but not Ab so AA better archer.


--- End quote ---

 
People always trot out Level 40 builds, which essentially apply only on some online player worlds, which is almost never what the person is asking about. PW builds should be a separate topic, since they are subject to house rules anyway.
 
HotU and most other Module top out in the 20's, an here we are talking about SoU which tops out in the teens.
 
Also while Divine builds can work for Melee or Range fighter, a significant number of people don't want to have to buff up with spells to fight, and be hopeless when they run out.
 
I prefer a strength based Fighter/Bard/AA.  At almost any level you can fight melee about 95% as good as dedicated melee fighter with AA on top. Very handy at lower levels when Archery is particularly weak, as would be the case in SoU.
               
               

               
            

Legacy_Empyre65:


               Does anybody ever play SoU and then just stop? I always follow SoU with HotU (often with the Nether Scrolls bridge module in between), and after HotU, I play the Sands of Fate series to get all the way to level 40. My Rogue 17 / Wizard 1 /  Arcane Archer 22 did quite well.

               
               

               
            

Legacy_Snowdog65:


               

Does anybody ever play SoU and then just stop? I always follow SoU with HotU (often with the Nether Scrolls bridge module in between), and after HotU, I play the Sands of Fate series to get all the way to level 40. My Rogue 17 / Wizard 1 /  Arcane Archer 22 did quite well.


--- End quote ---

 
I only continued once.  Often I take a break after playing a campaign. So I don't feel the real need to continue, with the same character later when I play another campaign.
 
Also I often use breaks between modules to switch out characters. Plus I really liked HotU, and played it at least 6 times. I wasn't going to play SoU over and over just to play the module I really wanted to play.

               
               

               
            

Navigation

[0] Message Index

[*] Previous page

Go to full version