MrZ, a few comments on your multiclass build earlier. I popped it into CBC, and only get one feat at level 21 where you have two. I then put in Armor Skin in place of one Great Int, swopped Silent Spell for Still , and came up with the build that I've listed at the bottom.
Comparing this to the
Sinister Magus build on the Epic Site, with similar starting stats, I'm surprised to see how much lower the naked AC is on my character: 19 vs 24. Halflings only get an extra 1AC to start with, so is this due to the Assassin levels?
I understand why there should be an AB difference (23 vs 29), as the SM build has used Weapon Focus, Epic Weapon Focus and Epic Prowess to pump it up. Mmmm, I should really compare Dual Wield + Monk Flurry of Blows with Kamas to TWF/Ambi/ITWF for effectiveness, and see if I could use the freed feat slots to increase AB and add other useful feats. That would also mean moving Ranger and Monk much earlier.
Wizard(38), Ranger(1), Monk(1), Elf
STR: 10
DEX: 16
CON: 12
WIS: 8
INT: 18 (36)
CHA: 8
Elf: (Hardiness vs. Enchantments, Keen Sense, Low-light Vision, Skill Affinity: Listen, Skill Affinity: Search, Skill Affinity: Spot, Sleeplessness)
01: Wizard(1): Toughness, {Scribe Scroll}
02: Wizard(2)
03: Wizard(3): Weapon Finesse
04: Wizard(4): INT+1, (INT=19)
05: Wizard(5): Extend Spell
06: Wizard(6): Silent Spell
07: Wizard(7)
08: Wizard(
: INT+1, (INT=20)
09: Wizard(9): Two-Weapon Fighting
10: Wizard(10): Empower Spell
11: Wizard(11)
12: Wizard(12): INT+1, Ambidexterity, (INT=21)
13: Wizard(13)14: Wizard(14)
15: Wizard(15): Spell Focus: Necromancy, Maximize Spell
16: Wizard(16): INT+1, (INT=22)
17: Wizard(17)
18: Wizard(18): Improved Two-Weapon Fighting
19: Wizard(19)
20: Ranger(1): INT+1, Greater Spell Focus: Necromancy, {Dual Wield}, (INT=23)
21: Wizard(20): Epic Spell Focus: Necromancy
22: Wizard(21)
23: Wizard(22)
24: Wizard(23): INT+1, Great Intelligence I, Epic Spell: Epic Mage Armor, (INT=25)
25: Wizard(24)
26: Wizard(25)
27: Monk(1): Epic Skill Focus: Concentration, {Cleave, Evasion, Improved Unarmed Strike, Stunning Fist}
28: Wizard(26): INT+1, Great Intelligence II, (INT=27)
29: Wizard(27)
30: Wizard(28): Great Intelligence III, (INT=28)
31: Wizard(29): Epic Spell: Epic Warding
32: Wizard(30): INT+1, (INT=29)
33: Wizard(31): Armor Skin
34: Wizard(32): Great Intelligence IV, (INT=30)
35: Wizard(33)
36: Wizard(34): INT+1, Great Intelligence V, (INT=32)
37: Wizard(35): Great Intelligence VI, (INT=33)
38: Wizard(36)
39: Wizard(37): Great Intelligence VII, (INT=34)
40: Wizard(38): INT+1, Great Intelligence VIII, (INT=36)
Hitpoints: 250
Skillpoints: 371
Saving Throws (Fortitude/Will/Reflex): 19/20/19
Saving Throw bonuses: Spells: +11, Mind Effects: +2
BAB: 20
AB (max, naked): 23 (melee), 23 (ranged)
AC (naked/mundane armor/shield only): 19/26
Spell Casting: Wizard(9)Alignment Changes: 0
Modifié par brendonwp, 04 février 2014 - 09:19 .