Now that my Bard / Arcane Archer is on her way, I'm planning something completely different: a dual-wielding melee wizard based on Webshaman's notes to his official
Melee Mage. I've put in much the same feats that he suggests, but it would be great to get some advice specific to SoU / HotU.
I really like being able to melee low-level opponents instead of running in fear from any physical encounter. Granted, it takes a few levels to get there, but being completely dependent on spells is just too much PT for me. And Int is high enough that I can get decent levels in cross-class skills, to make things more interesting.
I've done some low-level testing of the strength MM in the OC, and he just blew through things so fast that I stopped at about Level 6 because it was getting boring. Is there an equivalent to the NWN2 Rod of Preparation, to automate buffing? That is the biggest downside of this build from a personal enjoyment angle.
Wizard(40), Elf
STR: 10
DEX: 16
CON: 12
WIS: 8
INT: 18 (36)
CHA: 8
Spell School: Illusion
Elf: (Hardiness vs. Enchantments, Keen Sense, Low-light Vision, Skill Affinity: Listen, Skill Affinity: Search, Skill Affinity: Spot, Sleeplessness)
01: Wizard(1): Toughness, {Scribe Scroll}
02: Wizard(2)
03: Wizard(3): Weapon Finesse
04: Wizard(4): INT+1, (INT=19)
05: Wizard(5): Extend Spell
06: Wizard(6): Empower Spell
07: Wizard(7)
08: Wizard(
: INT+1, (INT=20)
09: Wizard(9): Maximize Spell
10: Wizard(10): Quicken Spell
11: Wizard(11)
12: Wizard(12): INT+1, Two-Weapon Fighting, (INT=21)
13: Wizard(13)
14: Wizard(14)
15: Wizard(15): Ambidexterity, Spell Penetration
16: Wizard(16): INT+1, (INT=22)
17: Wizard(17)
18: Wizard(18): Improved Two-Weapon Fighting
19: Wizard(19)
20: Wizard(20): INT+1, Greater Spell Penetration, (INT=23)
21: Wizard(21): Epic Spell Penetration
22: Wizard(22)
23: Wizard(23): Combat Casting
24: Wizard(24): INT+1, Great Intelligence I, (INT=25)
25: Wizard(25)
26: Wizard(26): Great Intelligence II, (INT=26)
27: Wizard(27): Great Intelligence III, (INT=27)
28: Wizard(28): INT+1, (INT=28)
29: Wizard(29): Great Intelligence IV, (INT=29)
30: Wizard(30): Great Intelligence V, (INT=30)
31: Wizard(31)
32: Wizard(32): INT+1, Epic Spell: Epic Mage Armor, (INT=31)
33: Wizard(33): Epic Prowess
34: Wizard(34)
35: Wizard(35): Epic Spell: Epic Warding
36: Wizard(36): INT+1, Great Intelligence VI, (INT=33)
37: Wizard(37)
38: Wizard(38): Great Intelligence VII, (INT=34)
39: Wizard(39): Great Intelligence VIII, (INT=35)
40: Wizard(40): INT+1, (INT=36)
Hitpoints: 240
Skillpoints: 378
Saving Throws (Fortitude/Will/Reflex): 17/21/19
Saving Throw bonuses: Spells: +11, Mind Effects: +2
BAB: 20AB (max, naked): 24 (melee), 24 (ranged)AC (naked/mundane armor/shield only): 17/17
Spell Casting: Wizard(9)Alignment Changes: 0
Appraise 7(20), Concentration 43(44), Discipline 21(21), Heal 27(26), Hide 15(18), Listen 10(11), Lore 27(40), Move Silently 15(18), Search 21(36), Spellcraft 43(56), Tumble 21(24), remaining skillpoints 18
Modifié par brendonwp, 22 janvier 2014 - 07:20 .