Haha, I see.
Well, Bard has buffs and spells, Rogue has skills, sneak attack and stealth. So it's up to you to chose your playstyle.
If you chose Bard, you take Rogue NPCs.
If you chose Rogue, you take tank companions.
With Bard you need to know when to cast the various spells and Bard/Curse Song.
With Rogue how to get into position to sneak attack and which enemies are sneak attackable.
Also, I think the Sneak Attack damage is very good to have in SoU.
Bards take a while to get their great spells, like all casters. Improved Invisibility doesn't come until 10th Bard level.
And I consider Hide in Plain Sight superior as it it's infinite and you always can use potions of invisibility. Though that 50% concealment is nice. But if you can hide instantly all the time, they cannot hit you anyway. Hit and hide tactics are awesome, like a sniper.
Don't forget that with UMD you can equip the tasty Monk items. Like Robes of the Dark Moon. Permahasted. That's +1 attack, +4 AC etc. Plus their boots.
And don't underestimate that 1 Wizard level if you go the Rogue/Wiz way. You get some very very nice spells if you take it at second level:
Mage Armor, True Strike, Protection from Alignment, Identify, Summon Creature I, Grease, Expenditious Retreat, Magic Weapon, Shield. Plus a familiar for another meatshield to protect you.
There are builds in the previous page that list both combinations. Bard/AA and Rogue/Wiz/(1 SD?)/AA.
I say test both builds in HotU since you start at 15 level. See which build suits you best.
Don't forget to get the second AA level asap. That 10d6 damage from Imbue Arrow is just great and softens bosses.
The choice is yours.
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Modifié par Luminus, 18 novembre 2012 - 11:48 .