Sarielle wrote...
Would this allow for good persuade? I definitely like the idea of relying less heavily on buffing.
The bard also sounds interesting, but my last bard was a collossal failure (maybe because I didn't know how to play one, lol). Can you point me to a good build there?
As for henchmen, I usually took Deekin but I also like Dorna, but had never taken Xanos (so I thought I might this time). I don't have to, though. It's been so long I've forgotten what all of them say now anyways, which is the main reason I take henchmen. '>
Put 12-14 in Charisma and maximize the Persuade skill. This is not possible with Arcane Archer or Sorcerer, unfortunately, as they are not class skills.
With the Rogue, you don't rely on buffs at all. Except if you buy/find scrolls/wands of Protection from Alignment. You have tons of skills that are always on.
The Bard has much limited skill points, half of the Rogue's actually. The Bard is an utility/support class. Buffing himself and others, and he relies on self-buffing very much.
More than the Cleric/Druid/Sorcerers. Because Clerics/Druids can rely on melee if their spells fail.
And the Sorcerer can summon all shorts of monsters or just blast anything into oblivion before they get close to him. Or you know, cast Time Stop.
The Rogue is both a huge damage dealer to those not immune to sneak attacks and has tons of skills you can maximize for lots of fun.
Hide, Move Silently, Persuade, Tumble, Disable Trap, Open Lock, Search, Use Magic Device, Lore, Appraise. That's with an Elf with 14 INT.
You only need 1 Shadowdancer level to make him awesome.
Also Elves are perfect for Rogues as they get Longbow and can search automatically, plus +2 Dex. That -2 Con is unimportant. It's just 1 HP/level less. You can fix it by taking Toughness or just being a little careful.
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Plus +2 to saves versus mind-affecting spells.
For companions, I strongly suggest taking Dorna and tell her to only level as a Cleric. You do all the trap stuff. She has great HP and saves, can Turn Undead, heavy armor and shields to tank and she can buff you and heal you.
Plus her good saves are Fortitude and Will, you know the ones that you lack. Plus nice Dwarf bonuses. Perfect.
Don't bother with Xanos. He is a Half-Orc Barbarian with 13 STR (lol). And a Sorcerer. You don't want any spellcasting companion in NwN1, believe me. Their AI sucks immensely and they will get you killed. Even with Tony K's AI mod to improve it, it's too risky and random for me. I want complete control with my casters.
Don't take Deekin. He is a Bard/Rogue, I believe. Again, you do all the trap stuff. And his low hp and armor will get you both killed too many times to count.
For HotU. Take Linu, she is an elven Cleric and Daelan. Deekin improves as he gets Red Dragon Disciple but still, crappy armor and weapon proficiencies, I think.
Later, take Valen (he is romanceable) and Paladin Aribeth. Two uber-tanks that compliment your skills and protect you as you do the other stuff.
Nathyrra is a mess. Rogue/Wizard/Assassin. Redundant, hate NPC casters, Assassin is useless if you don't micromanage him.
I once saw an epic build that was simply a Rogue/SD/Fighter(?) halfling using Shortbows. And I have soloed HotU with a STR-based Katana-using Monk/Assassin. (Basically I recreated Tatsumaru from Tenchu 2 for pure fun, didn't care for optimization.)
So I know for a fact that just a Rogue is simply great.
Modifié par Luminus, 17 novembre 2012 - 12:18 .