Author Topic: Looking for a Craft Trap System  (Read 332 times)

Legacy_WhiteTiger

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Looking for a Craft Trap System
« on: February 28, 2015, 02:23:32 am »


               

I don't know much about traps, but I'm trying to create a craft system that use skill Craft Trap and is OnConversation


 


like the forge menu open when you chat /forge


 


Any ideas?



               
               

               
            

Legacy_WhiZard

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Looking for a Craft Trap System
« Reply #1 on: February 28, 2015, 03:17:30 am »


               

How do you wish this to be different than the default trap crafting?  Do you wish custom traps?



               
               

               
            

Legacy_WhiteTiger

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Looking for a Craft Trap System
« Reply #2 on: March 04, 2015, 06:02:58 am »


               

I would like to use the default traps, but the default craft trap system does not match with my server... I don't know much about traps but my players is wanting this feature so I need to make a new craft system for traps to my pw.



               
               

               
            

Legacy_WhiZard

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Looking for a Craft Trap System
« Reply #3 on: March 04, 2015, 08:48:26 pm »


               

Most of the default craft trap system is found in x0_inc_skills.  This is an include and many scripts call it from the conversation x0_skill_ctrap, so you will need to recompile all those scripts for your changes to work.



               
               

               
            

Legacy__Guile

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Looking for a Craft Trap System
« Reply #4 on: March 08, 2015, 03:12:09 pm »


               Unless you are using custom scripting for traps, why bother?


(I mean the DC is so low, indeed rogues, SDs and anyone with evasion are pretty much going to ignore them.)