So... is it possible?
I am familiar with the concept of creating a script to check if enough time has passed since the last rest before allowing the player to rest again. But what I'm looking for is a script to actually fast forward the game time. For example a cutscene during which a week will pass or passing 8 hours when sleeping in bed. So that the dates in the journal and what you see when holding the mouse over the compass would actually change.
I'm guessing it's not possible, but I thought I'd ask anyway. Maybe some trick to change the module's Minutes/Hours value midgame?
Thanks in advance for any information.