Author Topic: Need a script to make henchman respawn at waypoint after death.  (Read 378 times)

Legacy_Dr Boneworbler

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Need a script to make henchman respawn at waypoint after death.
« on: February 16, 2014, 11:01:50 pm »


               Hello, i have been making this adventure on nwn1 toolset for a year now. I am not great at scripting and have been relying on the nwn vault and lilac soul script generator for help. I cant seem to find/make a script  to have my characters  henchmen respawn at another spot besides their starting location after they die. They have the x0_ch_hen_death and x0_ch_hen_spawn scripts in the proper scripting sections... and have tried to modify them as well. Got them to compile but it still did not transport them to my waypoints i had set up after they died! If anyone knows of or can make a script for this...please help! Thanks.
               
               

               


                     Modifié par Dr Boneworbler, 17 février 2014 - 04:48 .
                     
                  


            

Legacy_Dr Boneworbler

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Need a script to make henchman respawn at waypoint after death.
« Reply #1 on: February 17, 2014, 04:36:23 pm »


               Nevermind.... i just changed the old nw_ch_ac7 default script and it worked. :pinched:doh, shoulda did that from the start!
               
               

               


                     Modifié par Dr Boneworbler, 17 février 2014 - 04:55 .