Hello,
I'm working on a random henchman system right now and I've run into a problem when I tried to generate some potions on a newly created henchman.
Basically, I generated three potions of the same type (meaning they stacked) and then tried to set cursed flag on each of them, so that they couldn't be taken away by the PC.
However, the flag of only one potion was set, which is probably related to the fact that two others stacked with the first one upon creation.
Thus, if the PC tries to take away a whole stack from the henchman, he can't, but if he separates the potions, then he can take two of them.
Anyone knows if it is a bug?
Modifié par Grani, 09 janvier 2014 - 09:15 .