Not sure if this is similar to what MagicalMaster posted earlier since he removed it, but this is an OLD trick that I am quite certain works:
object oArmor = GetItemInSlot(INVENTORY_SLOT_CHEST, oPC); //Or however you are getting the armor item
int baseAC = GetItemACValue(oArmor) - IPGetWeaponEnhancementBonus(oArmor, ITEM_PROPERTY_AC_BONUS);
Hope that helps!
Cheers,
Khuzadrepa
Modifié par Khuzadrepa, 31 décembre 2013 - 08:01 .