Author Topic: A trigger that generates a random integer and assigns it as a variable to the PC  (Read 436 times)

Legacy_UnrealJedi

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               Doable? Does anyone have a short script in their archives they can post?

I am just thinking of a simple script...deletes the existing variable, rolls a random number, and then assigns it to the PC. 
               
               

               
            

Legacy_Lightfoot8

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               void main
{
   SetLocalInt(GetEnteringObject(),"varname", d100());
}