The following is an example of what I mean. Inside or outside of a cut scene, the same problem happens. Run it from an OnUsed, and it works, run it from a conversation (with the NPC), and the NPC won't move.
object oNinMark = GetWaypointByTag("TBTL_NINDELARA");
object oNin = GetNearestObjectByTag("NINDELARA");
AssignCommand(oNin, ActionJumpToObject(oNinMark));
I've tried various different ways of moving the NPC, or jumping the NPC to a location instead of an object, but none of them work. I've even tried to destroy the NPC and spawn a new one at the WP, but the old one will still be there.
Modifié par 3RavensMore, 16 août 2013 - 01:33 .