An example of how to do this editing...
A spell like Bull's Strength lasts for a number of hours equal to the caster's level. We want to keep the time at 2 RL minutes per caster level. So we open nw_s0_bullstr, find the following line:
float fDuration = HoursToSeconds(nCasterLvl);
...and change it to:
float fDuration = IntToFloat(120 * nCasterLvl);
Modifié par Squatting Monk, 31 janvier 2013 - 05:05 .