<too tired...>
Adding
if ((nMatch == ASSOCIATE_COMMAND_FOLLOWMASTER) && (ASSOCIATE_TYPE_FAMILIAR == GetAssociateType( OBJECT_SELF )) )
{
// Mount familiar
MountFamiliarVFX(oMaster);
}
...just before bkRespondToHenchmanShout causes a cascading "default value does not match the initializer" starting with "nHDiff" in x0_i0_anims... How? I don't declare nHDiff anywhere. Nor "nValue".
What happened?
<...to track down gremlins>