Author Topic: Ability Cap - Anyway around it with scripting?  (Read 352 times)

Legacy_Buddywarrior

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Ability Cap - Anyway around it with scripting?
« on: December 02, 2012, 06:20:15 am »


               Besides NWNX, how else can I avoid the +12 ability cap?
               
               

               
            

Legacy_WhiZard

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Ability Cap - Anyway around it with scripting?
« Reply #1 on: December 02, 2012, 07:11:30 am »


               NWScript is bound to this limitation, no more than 12 higher than the base.  Polymorphing is the only way of overriding the base in a positive direction.