Author Topic: The God Level System By Genisys (Final Edition - Released)  (Read 462 times)

Legacy__Guile

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               The God Level System By Genisys (final edt)

'Image

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I apologize to the community that I didn't have the time to tweak & perfect this system..

However, after much laborous work, I have uploaded final edition which is fully tested & completely error free!

Hope you guys like it, it's a very nice system....  ':wizard:'


Genisys


(PS, don't forget to leave my credits in there, thanks)
               
               

               


                     Modifié par _Guile, 25 mai 2012 - 04:40 .
                     
                  


            

Legacy_Shadooow

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The God Level System By Genisys (Final Edition - Released)
« Reply #1 on: May 25, 2012, 03:28:03 pm »


               What are "god" levels?

I m considering adding 41-60 levels to my PW, so this could probably spare me some work - if its not different level setup. HGLL uses currently outdated nwnx_leto I believe so that not option for me.
               
               

               
            

Legacy_Buddywarrior

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The God Level System By Genisys (Final Edition - Released)
« Reply #2 on: May 25, 2012, 07:36:34 pm »


               Thanks for the contribution!!!
               
               

               
            

Legacy__Guile

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The God Level System By Genisys (Final Edition - Released)
« Reply #3 on: April 14, 2013, 06:07:31 pm »


               

ShaDoOoW wrote...

What are "god" levels?

I m considering adding 41-60 levels to my PW, so this could probably spare me some work - if its not different level setup. HGLL uses currently outdated nwnx_leto I believe so that not option for me.


Basically it's auto scripted system which adds levels automatically to your character, via higher Ability Scores, and using NWNX Functions it adds feats too (depending upon which feats you have currently)

It's a really simple system that allows for players go increase the power of their character beyond level 40, though you don't technically gain more levels, and that would require a Linux Server & the HGLL system to do that, you do however progress as if you were a higher leve, e.g. more hit points, etc..

Anyway, I'd like some feedback on this system if anyone would like to test it out, thanks...
               
               

               
            

Legacy_FunkySwerve

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The God Level System By Genisys (Final Edition - Released)
« Reply #4 on: April 14, 2013, 10:17:03 pm »


               

ShaDoOoW wrote...

What are "god" levels?

I m considering adding 41-60 levels to my PW, so this could probably spare me some work - if its not different level setup. HGLL uses currently outdated nwnx_leto I believe so that not option for me.


I swapped HG's HGLL to funcs after Acaos released it, but we didn't release to the public because of the high degree of customization we've done, and the intertwining of other systems, like Acaos' dynamic conversation system (unreleased as well). It's almost an entirely new system, but it also relies on things public systems can't easily, like specific database tables (we use them to sort feats into 'folders' in the convo, and to order everything alphabetically). I'm happy to share the HGLL code, though, if you're still interested and you'd like to see how I did the conversion - only took a couple of hours. If so, just PM me - I don't want to hijack this thread.

Funky
               
               

               
            

Legacy_Shadooow

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The God Level System By Genisys (Final Edition - Released)
« Reply #5 on: April 15, 2013, 07:00:04 pm »


               Guile & Funky: Im familiar with scripted levels. Ive done my own conversion of LL on a PW I was admin of (8months ago, I havent used either of your two work afterall because my LL was less powerfuls and differently acquired).

I want only to know what "god levels" means. If thats just your own name for (now) classic levels of 40-60 in which case I would like to know whats different over HGLL or if its 61+ levels maybe?
               
               

               


                     Modifié par ShaDoOoW, 15 avril 2013 - 06:04 .
                     
                  


            

Legacy_FunkySwerve

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The God Level System By Genisys (Final Edition - Released)
« Reply #6 on: April 16, 2013, 03:29:07 am »


               

ShaDoOoW wrote...

Guile & Funky: Im familiar with
scripted levels.

I didn't imply otherwise. I was just asking if you still wanted the codebase.

Funky
               
               

               
            

Legacy__Guile

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The God Level System By Genisys (Final Edition - Released)
« Reply #7 on: April 20, 2013, 01:46:18 pm »


               God levels simply means the PC levels up beyond level 40, though it doesn't show up on the character sheet like Linux Based can (up to level 60), the PC is leveled up as if the PC had gained a level, gaining more Stats Feats (automatically), etc....

It's permanent stat changes & feats (not added to skin etc), though the PC can relevel as everything is tracked...

Hope that helped ShaDoOoW
               
               

               


                     Modifié par _Guile, 20 avril 2013 - 12:47 .
                     
                  


            

Legacy_Shadooow

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The God Level System By Genisys (Final Edition - Released)
« Reply #8 on: April 20, 2013, 11:40:25 pm »


               

_Guile wrote...

God levels simply means the PC levels up beyond level 40, though it doesn't show up on the character sheet like Linux Based can (up to level 60), the PC is leveled up as if the PC had gained a level, gaining more Stats Feats (automatically), etc....

It's permanent stat changes & feats (not added to skin etc), though the PC can relevel as everything is tracked...

Hope that helped ShaDoOoW

ok so you only choose different name for a recreating already done concept from HG, From screenshots and name it implied to me that your scriptset is rather for 60+levels as a upgrade of LL.
               
               

               
            

Legacy_FunkySwerve

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The God Level System By Genisys (Final Edition - Released)
« Reply #9 on: April 21, 2013, 01:10:06 am »


               Actually, HGLL was built to accommodate as many levels as the user wanted, with a few edits to switches indicated in the code. We've since gone up to 80 levels on HG, calling them Paragon Levels, and incorporated ab increases as well (and casterlevels, etc):
Link
That goes a little beyond your typical public release code, however, as the edits to module events are a little more extensive - never mind the spell edits.

Funky
               
               

               
            

Legacy__Guile

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The God Level System By Genisys (Final Edition - Released)
« Reply #10 on: April 29, 2013, 11:30:32 pm »


               

ShaDoOoW wrote...

_Guile wrote...

God levels simply means the PC levels up beyond level 40, though it doesn't show up on the character sheet like Linux Based can (up to level 60), the PC is leveled up as if the PC had gained a level, gaining more Stats Feats (automatically), etc....

It's permanent stat changes & feats (not added to skin etc), though the PC can relevel as everything is tracked...

Hope that helped ShaDoOoW

ok so you only choose different name for a recreating already done concept from HG, From screenshots and name it implied to me that your scriptset is rather for 60+levels as a upgrade of LL.


I already stated in one post that I wanted to make an "Automated" level up system, not a conversation system like HG, so technically you are correct, it is indeed similar to HG's system, but then again, it's not...

Besides it uses NWNX Functions, not Leto...

All skepticism aside...  <><>

               


                     Modifié par _Guile, 29 avril 2013 - 10:42 .