// Get the Color of oObject from the color channel specified.
// - oObject: the object from which you are obtaining the color.
// Can be a creature that has color information (i.e. the playable races).
// - nColorChannel: The color channel that you want to get the color value of.
// COLOR_CHANNEL_SKIN
// COLOR_CHANNEL_HAIR
// COLOR_CHANNEL_TATTOO_1
// COLOR_CHANNEL_TATTOO_2
// * Returns -1 on error.
int GetColor(object oObject, int nColorChannel)
// Set the color channel of oObject to the color specified.
// - oObject: the object for which you are changing the color.
// Can be a creature that has color information (i.e. the playable races).
// - nColorChannel: The color channel that you want to set the color value of.
// COLOR_CHANNEL_SKIN
// COLOR_CHANNEL_HAIR
// COLOR_CHANNEL_TATTOO_1
// COLOR_CHANNEL_TATTOO_2
// - nColorValue: The color you want to set (0-175).
void SetColor(object oObject, int nColorChannel, int nColorValue)