sorry it seems I adviced you wrong script, x0_c2_spwn_rang does exactly the running away - try default one (nw_c2_default9) - I tried it: minotaur with throwing axes +6 and greateaxe +3 and default script
1.69: due to the bug in script minotaur never uses throwing axes and goes melee with greataxe immediately
1.70: minotaur throws axes until PC comes into melee distance when equips greataxe
Modifié par ShaDoOoW, 13 janvier 2012 - 01:26 .