Hello!
I am trying to figure out how to get the NW_c2_Herbivore script to function properly. Inside the script, there is a line that says:
SetBehaviorState(NW_FLAG_BEHAVIOR_HERBIVORE); //Creature will flee those that close within 7m if they are not friends.This doesn't seem to work, or I may misunderstand the function of the script. Does it mean that if a (as a non hostile PC character) comes closer than 7m, the creature will flee?
Edit: I figure the animal will flee only if I attack it. I tried NW_c2_omnivore on another creature, and the Omnivore creature seem to use the nw_flag_ambient_animations, while nw_c2_herbivore does not.
Thanks!
Modifié par YeOlde, 26 novembre 2011 - 08:43 .