Hi,
I'm looking for a way to change the appearance of items(according to material) created by a random loot generator(under MySQL), and although CopyItemAndModify() can do this, it implies calling it as many times as the item has different parts, on each creature drop, wich is too slow and creates lag, even though the loot system itself is very fast. Does anyone know a better solution than using the aforementioned function?
Thank you!
Kato
Modifié par Kato_Yang, 05 novembre 2011 - 07:34 .