<dripping red wax all over an important looking packet ...>
dragonlandon wrote...
what im tryin to do is this
you goto an npc to get a quest and he gives you a random quest.
just so we have some paramiters lets say the npc can choose 1 of 10 quests to give you
i can bang out the converstations and quests just need the script to randomize the quests.
and if it is possible to get it where it does not give the same quest back to back would be nice
Although I haven't played much with it,
Vuldrick's Random Quest Generator sounds like what you're looking for:
This system will allow a module designer to add random generated quests/jobs to their module. The Task Master NPC will spawn in five (5) randomly generated quests at a time. All quests must be completed before he will spawn in new quests. DMs have special conversation options with the Task Master that allow them to destroy all current quests or spawn new quests etc.
Mutiple Task Masters can be set in the module (see below) thus allowing the module to have as many quests spawned as the builder desires.
<...before handing it to an eager beaver>
Modifié par Rolo Kipp, 02 novembre 2011 - 10:53 .