Author Topic: Is it possible to save the progress of a game with NWNX (bypass native save game mechanism)?  (Read 508 times)

Legacy_QlippothVI

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               I think an updated version on the Vault would be best for the community, and would avoid the hassle of arranging for a place to put them up for us to get them, especially now that the Vault issues appear to be fixed.

All my stuff will end up there (simple as it might be). My smiple change to Adam Millers Demon Cards is finally up after a few weeks...
':blink:'
               
               

               


                     Modifié par QlippothVI, 30 septembre 2011 - 02:32 .
                     
                  


            

Legacy_QlippothVI

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               "Rise from your grave!" *lightning*

Just FYI, the GFF format was added to the link above on the old vault.

Also, Saving creatures would be intensive, but my plan was to only have a limited number of groups of creatures in the module at any given time.

I've since played with Universe of Arlandia which is totally DB based and if they can do it (for an ever expanding universe limited only to your DB/machines' technical limitations) I should be able to do something along the lines of what I want. If I can figure it out.

If it is simple to save to DB once the NWNX and mySQL linkages are working then I'm all set, just need to figure out how to use them and when and how to distribute when a creature is saved. And loaded on module load, of course.

- Qlippoth