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Bioware Archive V2
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Builders - Scripting
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get area tag?
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Topic: get area tag? (Read 321 times)
Legacy_Zeidae
Jr. Member
Posts: 72
Karma: +0/-0
get area tag?
«
on:
September 21, 2011, 06:03:51 am »
Hi
I was wondering if there was a function for getting an area tag?
I have a script that I need to run only in a few areas on enter but need the area tag to be able and just use 1 script instead of 12+
Thanks
'>
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Legacy_Terrorble
Sr. Member
Posts: 370
Karma: +0/-0
get area tag?
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Reply #1 on:
September 21, 2011, 06:40:23 am »
If I'm not mistaken, you can use GetTag(OBJECT_SELF) from a script in the area's OnEnter handle to get its tag. Or do you mean the script needs to run when you are entering the mod?
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Legacy__Guile
Hero Member
Posts: 1308
Karma: +0/-0
get area tag?
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Reply #2 on:
September 21, 2011, 07:18:26 am »
Object oPC = GetEnteringObject();
object oArea = GetArea(oPC);
string sTag = GetTag(oArea); //The TagName of the area the PC is entering
very simple..
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Legacy_Zeidae
Jr. Member
Posts: 72
Karma: +0/-0
get area tag?
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Reply #3 on:
September 21, 2011, 03:38:30 pm »
Thanks guile. I thought it was simple. Just never had used it before.
Modifié par Zeidae, 21 septembre 2011 - 02:38 .
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Legacy_Lightfoot8
Hero Member
Posts: 4797
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get area tag?
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Reply #4 on:
September 21, 2011, 04:25:23 pm »
If you are getting the tag from the area's OnEnter event All you need to use is:
string sAreaTag = GetTag(OBJECT_SELF);
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get area tag?