Hi,
Does anyone know if canceling a combat mode raises an event? For instance, if a player in defensive stance mode moves, the combat mode is cancelled. Could this "event" be catched? Nwnx_events(for Windows) hooks the combat mode toggling, but I have found nothing handling the mode ending yet, sorry if it's a noob one...
Thank you very much
Kato
Modifié par Kato_Yang, 16 août 2011 - 08:20 .