Huxx wrote...
Hello everyone,
This is driving me mad. As I read in the Lexicon, EffectModifyAttacks should give extra attacks at full BAB. However, I'm trying to give 2 extra attacks to a ghoul (so he has the 3 attacks he should, based on the SRD) and it's not working as expected. The effect is the same as SetBaseAttackBonus; the engine is giving the ghoul 2 extra attacks with a -5 penalty to the first one, and a -10 to the second one, which is not what I wanted.
I've been trying to fix this for 4 hours now, and hell, it's almost 8AM already. We're using Jasperre's AI in our module, and I've read through all the scripts just making sure the BAB isn't changed anywhere or something. I guess it has nothing to do, but I don't know where else to look at this point.
Any ideas? Is EffectModifyAttacks working as stated in the Lexicon?
Thank you <>
Short answer, no, EffectModifyAttacks is not working as stated in the Lexion. It's one of those functions whose operation changed multiple times over the last few updates to NWN. In patch 1.69, it how gives extra attacks at the tail end of the attack progression instead of at full BAB, though haste still gives a full BAB attack.
I would check to see if you're using the version of the lexicon updated to 1.69, though I don't know if they updated that particular function or not.
Funky
Modifié par FunkySwerve, 09 juin 2011 - 05:10 .