TSMDude wrote...
Lightfoot8 wrote...
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Or don't set the inifinite flag on it in the store.
Unless something has changed even not setting it to infinite still loses variables I think when sold from a merchant if the item is put into the store from the toolset.
Another route is creating the item in the merchants inventory every time the store is open. Easy to do as well though.
Nothing has changed that I know of. Of cource i did not start messing with this stuff untill just before 1.69 cane out.
There is no problem with locals on items in the store, either from the blueprint or placing them on the instance in the store, if the inifinite flag is not set.
there are also problems with locals set on items that are stackable, but that is a differante problem, that has nothing to do with stores.