With Vanilla I don't think you can catch the tell messages.
// Get the volume of the last player chat(text) message that was sent.
// Returns one of the following TALKVOLUME_* constants based on the volume setting
// that the player used to send the chat message.
// TALKVOLUME_TALK
// TALKVOLUME_WHISPER
// TALKVOLUME_SHOUT
// TALKVOLUME_SILENT_SHOUT (used for DM chat channel)
// TALKVOLUME_PARTY
// Should only be called from a module's OnPlayerChat event script.
// * Returns -1 on error.
// Note: Private tells do not trigger a OnPlayerChat event.
int GetPCChatVolume()
Modifié par Baragg, 31 décembre 2010 - 02:59 .